@l2ulan you’re famous
I need to change my trousers after seeing such a glorious nerf
man I hope not its already toxic AF at 7.0
I have a feeling this is true, from personal experience, but also have not seen any evidence on the matter. Would be great, however, as Pradesh is my #1 favourite map, it is just so perfect.
Here is an idea maybe fix constant paket loss problem before anything else!!!
I read that it’s only Conquest #3 that is gone (that specific variant of Campania), the rest are still in.
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Does it include Italian premium Pz.IVG?
All Pz IVs except the J
I’ve just checked Italian one has 14°/s compared to 16°/s for German one.
😑😑
Personally I find the logic somewhat questionable.
The traverse of a single revolution of the handwheel doesn’t really tell much.
Since the size and the mechanical advantage plays a role in how fast a handwheel can be turned.
In the T-34 the handwheel quoted by the report the traverse is fast because the mechanical advantage is large and a single revolution will move the turret only by like 1-1.5°, maybe less.
In a British test a Pz IVs turret was traversed 120° at a rate of 4.1°, with the handwheel doing 1.9°/revolution, which is marginal faster than 2 revolution per second.
I acknowledged that the Tetrachs turret is quite small and light but the the 7° per turn are also similar to the 1.9° based on the difference in turret ring diameter. I’m sure that the Tetrachs turret ring isn’t 3.7 times smaller than the Pz IV which has a 1600mm turret ring diameter.
Unless you’re using the WZ305 with HE-VT, you simply wouldn’t use the ZSU as an SPAA. But I wouldn’t send it down in BR. Should just be labelled a TD at this point, haha.
You’ll find the rate is now quite accurate, completing a 90° turn in around 4.3 seconds. I’ll submit the same report for the Daimler when I have time as they share the same turret.
The first rotation that takes 4s isn’t full 90° as it shows the side view port and you can see the gun mantlet isn’t positioned 90° to the right.
At the end it takes 6-7s to go from the turret at 270° to face forward again and 12s from the 180° position, when the turret is facing backwards.
Which would indicate a ~16° traverse as before.
Luckily, videos aren’t evidence for time-based characteristics such as traverse speed, and the report was passed based upon the primary source.
Primary source is nice and good but it didn’t actually say anything about how fast the turret traverse would be. So how is that valid?
The change was based on an assumption.
And it’s not like there aren’t any Tetrachs or Daimler Armored Cars around where someone couldn’t just simply test the speed.
I’m not saying the value isn’t correct, I’m just questioning the validity of the change.
It’s kinda the same with the change to Pz IIIs and the Pz IV Js manual traverse speed.
There’s no source implying that an auxiliary traverse for the loader would speed up the traverse, or if that was simply used to turn the turret when the tank was on an incline and the gunner wouldn’t be able to turn the turret on his own in reasonable time.
Not to mention that because it’s auxiliary, it wouldn’t be used all the time. So the current implementation is simply the best case scenario based on an assumption.
If the same logic would be applied to a Russian vehicle, people would scream „Russian Bias!“ and „Secret Documents“.
Yeah and no, shure, but the mods also say, the vehicles represent the best of themselfs, as auch best case scenario, as you say.