I cannot get this answer anywhere? Do you know why the new Player Profile does not accurately reflect your actual statistics in whatever favorite mode it may be? My Player Profile has one set of statistics, but the actual Statistics Tab does reflect the correct statistics in that mode.
Are the statistics on the Player Profile during a certain time period? For instance, I have approx. 2780 Air RB airkills, but the Player Profile says approx. 1465 airkills. I am not getting this, is it a bug?
Uhh, why is the game overly sharp now? I went into the Post Effects tab to check if anything changed, I even lowered it to 0, and the game is still getting sharpened with sharpening artifacts (ie white pixels around corners) is now happening
When I switch on Raytracing, the Game gets a blurry Film, especially in the distance. And close objets seems to lose their sharpness.
Same here bro. The 2.41.0.26 obliterated the look of the game for me. I made a few screenshots just right after the Firebirds update dropped and recreated the same screenshot now. The game looks now worse and more blurred out in native 4k, than how it did after launch in 4k DLSS. Not to mention I even get 40FPS less even in DLSS now, than before 2.41.0.26. I can´t get sharpening working. It´s either blurred out, or oversharpened. I just wish they would revert this patch. The LOD distances are also quite low. Like past 100 meters it´s just mudded out textures.
Might not be so noticable via compressed picture from 4k to 1080p on the internet, but the game looks so bad now in motion. I am so sad.
I think the main website where you can see your stats shows all kills, the player profile shows player kills and AI kills separately and the statistics tab in the new player profile shows a combined for all realistic battles (ground and air).
Here is the deal Necronomica, which is a fire nickname by the way, lovely and creative. When I am in game, and I go to my Player Profile, it reads Favorite Mode, Air Realistic Battles and shows approx 4500 flyouts and 1600 airkills, which is WAY off. Then when I go to “Statistics”, it shows my accurate total, just like the “Service Record” tab is also accurate. However, the “Player Profile”, the new feature, which btw is not very popular, reads a whole different story. Do you understand what I mean? It is not showing the actual total statistics, but seems to be in some time frame or period of time. Is this the case…for example, how you used to be able to see you monthly total or progress before that was changed.
I think you are again missing what i’m saying.
Your “favourite” page shows AI and player kills as separate posts, in your case 1969 player kills and 706 AI = 2675 total.
Screenshot
The statistics tab shows your air kills for air naval and ground realistic, in your case 2771 (but i do see that you have zero games in ground or naval realistic so i guess its off by 94 kills then? )
But i dont see where you get
or
from?
When will yall (gaijin) fix all the reported harrier bugs there’s like a dozen or so now that have been labeled accepted for like a year now. It surely cant be that hard you remodeled the new F15 in like an afternoon.
Dude… thats a good question, but I have come to the conclusion in the last 6 months that if the Devs are not fiddling around with the game, that I suspect none of them actually play as a hobby, they wont have a job. This is not meant to be negative, but it is what it is. I get in one of my favorite planes today, take two weeks off, and the plane is totally different two weeks later. It seems that sometimes, lol, have you ever worked with somebody that cannot keep their hands off something, even if its working well? That seems to be the case here lately and its frustrating because this is an actual hobby of mine that I have enjoyed, but it is beginning to be frustrating here lately.
No, my “Favorite Mode” is off by around a thousand airkills. Look at Player Profile, then look at statistics. The number of flyouts is off as well.
Yes but like surely they could just spend a few hours and make like 5 changes that’s all they needa do lol.
But I think what the main issue with most players is . . . how many “clicks” did it take you to gather this info on the player? How many different sources in and out of the game were required for all that? Before all this information and more, were readily available in an easy to read/navigate platform/UI.
Where is the winrate, average placement rating and activity and the choice for Last Month or entire career? So much is unavailable now or requires a search team to find it.
As a Squadron Commander, part of my “job” is sorting thru new applicants, I have officers to help as well. One of the most important aspects we look at is activity, both overall, but more importantly, the Last Month. I can have a lvl 100 with good overall activity, but has been away from the game shows N/A for the last month or a lvl 42 who may not have the same numbers but has been very active for the Last Month. All other things being relatively equal, I would be inclined to choose the player with more recent activity. We are a squadron vehicle researching Squadron. Activity is key . . . but now . . . I have no idea and just have go blindly in my decision process.
These are just some of the problems that the new Player Profile UI present to the players. If they want to make a “new & improved”/better looking UI for the profiles, that’s fine . . . BUT, don’t take away valuable information and create a plethora of more work to get less information and expect everyone to applaud the effort. It has not enhanced Quality of Life for playing WT at all . . . that is the point most of us are trying to make.
I have not commented on any of what you said here. this was just a isolated discussion on the numbers not adding up, which i wondered how they were seeing what they said when i see something different.
I understand, and I am not picking on you are attacking you. Just trying to point out that there are a good number of things “not quite right” with the new Player Profile. The numbers have been “off” in the past, even gone completely away on occasion . . . stuff happens, but they always manage to get it straight and keep it going . . in the past. Someone posted a variety of different UI’s we have had for the profiles over the years, I remember most of them, and even recall we had our premiums listed with total vehicles and spaded vehicles. That was a nice touch that they removed as well. But it didn’t cause a big stink like this deal is. I have gotten used to all of the changes in the past, as most players can/do.
But this new Forum is not nearly as good as the old one, and the new profile page . . current state . . yeah . . . nah
I have read it is a WIP, and I hope that is true . . . be nice to have some official word and reassurances about the whole thing . . . smooth waters make for a better canoe ride . . .
And i agree, there is still a possibility of change, its ultimately up to the DEV’s and i know they are receiving the opinions of players on the forum as well as several other sites. Change does take time though, and currently my guess is that they are dealing with, and prioritizing, a lot of newly introduced bugs that came with the latest few updates.
I am “Old Guard” and I started in the Beta years, when there were just WW2 props, and possibly a Sabre and a Mig15 as the only jets. But you know one thing that resonated through the “battle chat” and forum, and I remember it well, “Play with honor mates”…Play with honor. That was the temperature of the game then, and I miss that. Taking a “virtual plane” online and being able to actually go against live humans, instead of a Pac Man or Call of Duty environment with a simple pattern to figure out, what a refreshing change. LeChance you have a very good spirit and I wish you well with your squadron, have fun and enjoy flying your planes.
Necromonica, lets put it simply and get a calculator out. My “Player Profile” says one thing, and my statistics say another, and are accurate, here is the gist of the question, Why does the “Player Profile” differ from the actual statistics? That is the question.
That is a question yes, but they do not differ as much as you say they do, that is what confused me the most. so i was wondering if you were seeing something different than i was. the differing ~90 kills could just be this weeks kills or something.
purée la maj,
par contre est-ce que ou non je suis le seul avec lequel mon jeu crash avec le message d’erreur comme quoi direct 12 a détecté une erreur fatal ce qui a fait planté mon jeu ?
surtout, il manque quand même quelques type de munitions pour le leclerc :
OFL 120
F1 120 OFLE F1B
20 OFLE F1B+
OFL 120 F2
OECC 120 F1A
BSCC 120 F1
120 EXPL F1
120 OEFC F1
sinon, gajin devrait aussi rajouter la variant saoudienne de Leclerc avec par exemple le rajout d’un compresseur pour le moteur
sinon, aussi rajouter les Leclerc de nouvelle génération les Leclerc au standard xlr ainsi que la prototype et variante avec canon de 140 mm
ptdr on parle d’une grosse maj, moi je parle d’une maj classique voir même moyenne sauf pour le rajout du ray tracing (qui manque quand même pas mal d’amélioration et d’optimisation) ainsi que du remaster de l’usine abandonnée
en réalité, on a juste 14 nouveaux véhicules (toutes branches confondu) + tellement de copie et autre variante de véhicules déjà existant + ce qui est wft 4 fois le même véhicules dans 4 nations différentes (temps dev - long)
et toujours aucune réel nouveauté pour l’armée française (je parle de véhicules 100% français, ou créé conjointement à l’aide de la france) Et surtout sans être en premium
il en manque tellement de véhicule français il compris des rafales
comme le jaguar ou enfin de vrai véhicule (comparé à l’amx 13 fl11 ou hot) léger équipé d’un bon calibre et surtout de missiles compatible avec combats rapproché
un autre gros truc à ajouter, c’est la possibilité d’avoir le radar de conduite de cible comme tout les autres véhicules anti aérien du jeu utilisant la tourelle du roland. cela peut être de la forme d’un kit d’amélioration dans la recherche comme pour 2i6 ver 2i6m1
je dirais, un gros problème maintenant et ce qui me déplait dans le 12.0 est les joueurs qui quitte juste après une mort comme il ont acheté le click bailt ou le t80 premium qui gâche vrai l’expérience de jeu comme en milieu de partie, notre équipe ou l’adversaire ce retrouve avec une perte d’un à deux tiers de ces joueurs comme il ont eu 1 mort et qui ont quitté directement