Fair enough. I thought they were worse than that. Must be confusing it with something.
They did the same thing to the Type 16 FPS premium for Japan, and you’re 100% right. The customers are not getting what they paid for and it should be illegal.
A document was shared showing lower penetration, but then was later retracted by the original poster after finding out it was wrong. However the devs have decided to ignore this.
oh they know it’s fake, they admitted that. they just don’t care cause it’s not russian. the only reason this russian missile buff was implemented was cause there was multiple sources, like how there’s multiple sources that prove the stinger has not only a much better G limit, but a much better seeker, but it’s not russian so the sources aren’t enough. but don’t worry, buff the strela multiple times, and put it at a lower BR knowing full well it’s better in every way to the inaccurately nerfed stinger, noone will notice.
Type-16FPS should get Type-93 shell and should be bumped to 9.7 just how they did with Wolfpack.
Igla missiles should also pull much harder then 10G’s but they are also refusing to do that.
Somehow only Chinese missiles can pull 22G’s while ignoring countermeasures and reaching insane amount of distances.
they literally changed the description because it was no longer 350mm of penetration, and i caught it, and they only changed it after the sales, when most people bought it…
and i just noticed, it seems my image about it got deleted… hmm
nevermind im just blind
Good job, btw could you do the same report for Patton series tank.
Getting sources on the Pattons and their transmissions is weirdly difficult.
I tried making a bug report on the M47 using TM 9-718A which provided the top speeds for the gears of the tank, but as you know you provided a source (“Standard Military Vehicle Characteristics Data Sheets”, 1963) that showed gear ratios and a top speed that completely contradicted the top speeds provided in the technical manual. Until I obtain better sources it’s unlikely that I will do a bug report on those tanks.
Documentation
TM 9-718A from 1952 provides a 12 mph (19.31 km/h) top speed for both the reverse and 1st gear/low range and 30 mph (48.28 km/h) for the 2nd gear/high range.
Meanwhile the document you provided in my bug report for the M47 states completely different top speed of 37 mph (59.55 km/h). On top of that the low range and reverse gear ratios are completely different so it’s impossible for them both to have a top speed of 12 mph.
With those gear ratios and top speed, low range would have a top speed of 12.81 mph (20.61 km/h) while reverse top speed would be 9.35 mph (15.05 km/h).
Still no update about the M735 situation, are you for real?
emmm, how about m48a1. It sucks for the low cruise speed now.
It seems generally that sources on the CD-850 transmissions end up contradicting themselves on top speeds, gear ratios, etc. It’s all extremely confusing.
Not much I can do without understanding the issue further.
The latest Dev seems mess up the reverse speed for Patton family M46 to M60 including all the variants.
M46/47 changed from -19 to -12
M48/60 changed from -8 to -12
I believe it is unhistorical
It was originally 4.3 km when implemented, then nerfed to 4 km, buffed back to 4.3 km, and nerfed again to 4 km without any notice. Now, it’s been buffed back to 4.3 km…LoL 🤣
Please don’t forget the Bretagne report; it is a very heavy handicap to play it because his salvo aiming 10 to 15° degree left.
Interesting sources say 20g-22g
Trickster says will be fixed
13g in Update xxxx
How did 20g become 13g???
You are asking for too much be realistic
I saw.
And after a bit of looking at datamines, what has happened is that Gaijin has used the gear ratios in the source “Standard Military Vehicle Characteristics Data Sheets”.
However, they only used the specific gear ratios from that source. That source includes many other changes that went entirely ignored such as:
- It states the M47’s (and consequently the M46’s) top speed is 37 MPH (59.5 km/h, in game it is 48 km/h, and this is shown in the screenshot I posted at the end, right at the bottom);
- It states the M47’s weight is 97,200 lbs (44 tonnes, in game it is 46.2);
- It states the M41 maximum turret traverse rate is 36 degrees/s (in game it is 24 degrees/s, in fact I quite literally used this source for such a bug report and it got ignored);
- It states the M60A1’s weight is 105,000 lbs (47.6 tonnes, in game it is 48).
And those are just some of the changes I’ve bothered to look for.
Gaijin is pick and choosing not only the sources they want to use, but also the information that is provided in those sources. A sad display.
Images
Here are the transmission details on the M47’s page from “Standard Military Vehicle Characteristics Data Sheets”. Note the “overall usable ratio” section right at the top.
Here are the datamined gear ratios, with matching gear ratios denoted in red (tanks with torque converters get additional gear ratios to emulate the torque converters).
I will say, the M60 tanks are still using different gear ratios from what is stated in this source, so I suppose this only applies specifically to the official Patton series, not the M60s (and any tank that uses the same power unit).
like this:
Many don’t agree with how they are calculating it but that’s at least Gaijins explanation if you are interested.
Basically the aim9B has an overload of 10g so r60 and r73 can’t have more than 13g and 15g.
Which is just bullshit
none of those missiles are discussed in the link i sent.
I don’t know if those missiles are rotating in flight or not so i don’t know if the math will apply
That entire article’s premise has been proven to be completely erroneous, and not applicable to the FIM-92
https://community.gaijin.net/issues/p/warthunder/i/yUohrEMuQLna
on that point there are also reports for the addition of the Photo-Contrast mode
https://community.gaijin.net/issues/p/warthunder/i/LbD7XSmoaAJc
and lock on range extension to 6km
https://community.gaijin.net/issues/p/warthunder/i/BtsaTZfQiANX
as i stated: