Type 11 Tan-SAM Kai II - An Appreciated SAM for the JGDSF: Part 2

I wish they would create like a 360-degree electro-optical sight like a CITV on the roof of the vehicle so it wouldn’t even need a tripod. Solid suggestion +1

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Added new secondary Source; it confirms that the JGSDF version of the Type 11 Tan-SAM Kai II can be operated (and fired) independently by using a Key-Control-Unit with optical-sight.

At this point, the Type 11s addition to ge Japanese ground TT is entirely possible, as it doesn’t require multiple vehicles to function (as Gaijin claims with Type 81, though the mod.(C) has a very similar KCU).

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Is there any information about the specifications of the missile?

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Except range, seeker type, size and its generally similar design with the its predecessor, no - I wasn’t able to find stuff like G-load etc yet. Maybe there is something on the old Forum that I‘ve missed but we will see.
For now its just about to have something to add to the TT and prove that both systems can be operated independently and don´t require Radar nor a second vehicle.

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From what I’ve been told by someone who has worked with systems that happen to be used for things like that, the most they could tell me without breaking NDA was that;

“If you fire the missile at something in the game, that missile will not lose track because of G-Load, the only way you could ditch it in game would be to distract it or notch it”

Not a G-Load at all but I imagine that number is highly secretive due to it still being in service from my understanding and we can’t just leak something like that out

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gaijin will probably add a 10g limit for bullshit reasons

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I’ve seen videos of this system with one of the missiles switched to an IR tracker pod, is there any information about it?

Not sure if an IR Camera or just a measuring device for testing, i doubt these can be guided via IR unlike the Type 81 which does have IR missiles. The only missile the Type 11 has is ARH. In WT we will basically just mad dog the missile with the help of the tracking system and let the missile use its own radar for final target acquisition.

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i mean i now its just a targeting thing but idk if its like a new system or just a necessary complement for the tripod thing

This would be an excellent addition and round out Japans top tier lineup.

+1

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There is a separate Tripod, but based on Zachlam Tager’s example, I don’t think this is important enough to prevent this vehicle from being implemented.

Looking at the top of Zachlam Tager’s cabin, the operator’s binoculars and joystick are fixed. It’s not like this in reality. This is enough to be considered a compromise for the game. On the other hand, there is no reason why that should not be allowed for Type 11.


Therefore, I think this vehicle can be implemented in this game. Just weld and attach the KCU tripod to this vehicle. Like Zachlam Tager, there is no need for the crew operating the KCU to be exposed. The only obstacle would be the specifications needed to implement it into the game. (G, speed, weight, etc, …)

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Japan is in bad need of a top-tier SAM, this is a big +1

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Thank you all for the Support. The Type 81 mod.(C) suggestion was passed to devs recently.

Hopefully Japan can finally get both Tan-SAM Kai in the future as new top tier anti-air systems.

But my work has just begun, I am planning more Suggestions for Japan.

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I would say yes to this vehicle, but it really needs +4 extra missiles as reload option. Mabybe carried in a trailer like we have for Churchill Crocodile?

I have found an image of the Type 11 launcher set up on a flatbed trailer. Or rather, noticed it being mounted like that on an Image I had already seen, but not paid much attention to.

Spoiler

Type_11_SAM_launching_from_Niijima_Missile_test-launching_site

This could have multiple possible implementations in the game. The first and most obvious one (even if I didn’t see it at first and someone else pointed it out), is that it could be towed by the radar vehicle. This could add the radar into the vehicle and completely nullify any “but it needs multiple vehicles” arguments usually directed towards the Type 11.

Another implementation is made possible by this box mounted in front of the launcher.

Spoiler

Type_11_SAM_launching_from_Niijima_Missile_test-launching_site (1)

This box is the box that seems to connect to the KCU, likely housing the systems necessary to operate the launcher on its own. This is further reinforced by it being lacking on the JASDFs Type 11, which also lacks this functionality.

Spoiler

The Type 81s KCU is connected to the box via cable


JASDF Type 11 only has the missile mount, that is likely remotely operated from another vehicle or installation exclusively

This would allow the trailer to be towed by the launcher vehicle and also operate independantly. By adding this second launcher the missile count would be increased to 8, which is a viable amount for a top tier SAM.

The drawback to both ideas would of course be limited mobility due to the increased size of the combined truck and trailer.

If this was added to the launcher vehicle I would personally think it could be a researchable modification. A combination of the trailer and the radar vehicle could be a seperate, possibly foldered vehicle.

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This, this, a thousand times this. It could quite literally solve our problem right here.

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+1 I’d love this!

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Do we know what is the range of the Type 11?

Firing range is at 15km

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That’s great. I was using the Type 81C yesterday and got bombed outside of my firing range XD
Now I just wish it had some sort of radar or perhaps the same Target Acquisition software as the Type 93 and 81C that Gaijin didn’t add into the game yet.

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