Yeah, I’ve got to unlock the brimstones yet but as a SIM main, I’m screwed by the lack of a 12.3 bracket so only ever face mig-29s and higher.
But the lack of FnF limits their value greatly in sim. Better to run ePaveways and PGMs.
Looking forward to messing with the IR PGMs, especially with the buffs. I had terrible issues with them so never bothered with them much. But used them as ASMs on the dev server and they were awesome.
And yeah. Brimstone 2s are needed. Brimstones 1s even with FnF have less potency than even AGM-65 with wise of range and speed. Being SAL only on top of that screws them over much. Brimstone 2s would make them really decent to use, especially with the compression
Should nail a target at 50km when dropped from enough height…was nailing ships at 10km dropped from 100ft. Definetly believe 20-30km range dropped from 10k ft
If you have the gripen you could also get the airfield AAs in SB with GBU-39s, got 30 kills in 2 passes, could have been more if I didn’t drop 2 at each target first thinking 1 wouldn’t be enough. Just funny seeing the kill feed spam lol
I don’t usually play SB and when I do its in the 9.3-11.7 bracket, GBU-39s seem great, iirc remember testing them on the test drive and I got something stupid like 50km out of them firing at high altitude, get high enough and the map is yours ig
So basically, Gaijin Team thinks that 6 Kh-38s + a 1500kg bomb on a mach 2 supermenuverable Russian Jet is Justified but not Brimstones on a horribly modeled Tornado because they dont want to take the time to implement mmw technology to be “ballanced”
Meanwile they remove Grom-1 because you could literally AFK bomb bases in RB and Sim, which would kill their revenue from people GEing tech tree vehicles/modifications becasue you could just speed grind Russia top tier with a Talisman on the Su-34.
Yeah, that does make sense, as it means the motor is having to do less work. Essentially you are throwing the PGM further. Without wings, its not exactly gliding to the target.
and yeah, that is huge, I keep getting screwed by the drop speed limit in Sim
Just want to add, you can still bomb from your own territory with Grom 2s. You’ve just got to manually gain altitude and speed for a bit first, but that takes very little time.
And they’re blatantly wrong is the point the community makes out.
Not in the sense that Brimstone mightn’t be balanced (although I think on account of multispectral decoys, buildings/concealment, it very definitely can be countered) but that as repeatedly pointed out, Kh-38 already has the FnF ability, it already has the IOG, heck in some ways it’s more dangerous because a) larger warhead. You can be nowhere near it as a light vehicle/SPAA and you can be taken out… having attempted to decoy it and defeat it by popping smoke and manouevring, whereas Brimstone still practically has to direct hit you.
It would just appear that to the Devs, balancing is a convenient term to be applied at will… see planned RARDEN changes, that when people lifted the curtain and tried to question it, no one had any answers officially, and then guess what? It was shelved. Why? We will never know, but if it had some historical backing to it, why would the devs feel the need to back down?
The ahistorical change (giving a missile that you can’t use one of the two literal main firing modes) has already hit, and the rationale is once again “balance”
Yet Grom 1 and 6x Kh-38 was perfectly fine (until they realised Grom 1 would collapse all modes with Bombing in it)
I’m not engaging in this anymore, I’ve made my own arguments with players, I’ve tried to justify MMW with the Devs already, they didn’t bite. Move on, it will come when they build the counters in game.
Am just curious but why did the devs give other missiles a placeholder f&f mode and not give brimstone it. I feel like there excuse off o it would be a fake are made up missile is just bs what about par3 are the other missiles. It has absolutely been done before on multiple occasions so why are they making excuses in not giving brimstone a placeholder f&f mode like they have done multiple times before ?? I just what to know there actual reason in not doing it. Are they afraid because its on a jet and not a helicopter why is it. If we made a suggestion to give brimstone a placeholder f&f mode would they consider it if plenty of players supported it ??
they’ve said before, man in the loop guidance for AJ.168, spike, etc. doesn’t exist in game so they got the standard TV/IIR guidance instead to enable them to be added.
SAL is a historical guidance mode that already exists in-game, so the Brimstone can be added without needing to make a compromise.
Haven’t gotten to play the GR.4 yet (haven’t even started researching, my will to play died a death when they made the F.3 Late a whole new 400k RP plane, and the SHAR2 HUD didn’t get added)
So I couldn’t really comment, other than it can take 4.
For me. It just sucks that an aircraft, gets a massive and notable nerf, In air modes, like SIM, Because of tanks in another gamemode.
But you have things like the A-10C and AV-8B(NA) doing what the brimstones should be capable of doing in a sim match, in just wiping out large numbers of ai tanks.
Just a shame they can’t add gamemode specific limitations.