They added agm154 to the dev, however…

dont worry russia doesnt either

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What do you mean it’s not overpowered? How can a tank counter an MMW missile on a map like Sinai? I really can’t see how it’s not overpowered. If it just locks onto the target at 2 or 3 km, does that really make any difference? Especially because the missile has IOG or GNSS.

How can you counter a SPICE 250 or a KH38MT on Sinai if you don’t know it was fired? Especially in the case of the SPICE250, no smoke trail, no warning. It’s up to the SPAA to intecrept and destroy munitions. If there is a competent SU30 player he can just go up and rain KH38s from top-down, smoke is very unlikely to help in any way.

Also the post that you were replying to wasn’t even focusing on the countering of MMW munitons, but on the misconceptions about factors like IFF and MMW, seeker range and datalink, etc…

?? And using the game mechanics to spot enemy aircraft in the air always keep an eye out for any of them lining up with the battlefield as they approach. If tanks are aware of what’s going on, they rarely get destroyed. Now, between the option of being able to dodge and the alternative of not even seeing them and getting killed, I don’t think you need to think too hard about it.

Yes, but you’re justifying that it can be added because, technically, it isn’t overpowered; however, in the logic of the game we play which features small maps, many of which lack proper cover that’s a bit ridiculous