How many times do HK-Reporter and I had to say ‘game is not accounting for full firing cycle’. Full firing cycle is 49~50 seconds. Gaijin takes out 10 seconds considering the fact you already saids, elevation of barrel, aligning the guns, etc.
Actually, the real ship that takes account for full firing cycle, including barrel elevation and aligning time, is Royal Navy ships. They all get records according to ‘which ships got which record in which year’, not according to manual.
They’ll just tell you they can’t find any sources and then ignore any sources in bug reports. However, if you find a Russian/Soviet ship that had a proposal written on a paper napkin and dug out of the trash, you should be able to get those changes pushed through. Good luck.
Because they aren’t valid. Why people continuously talking about 1920s stuff when turret structure is entirely different from what we have in game?
Well, we know. Gaijin just want ships to not have high survivability because they think ships survives too long.
Actually, in this game ships that have correct draft is much less than who doesn’t. This is not an issue talks about each single ships , but rather talks in independent thread about draft.
Well, I’m saying about fire rate for valid source. Anyway, yes I agree with USS Tennessee to have full dispalcement draft or highest water line, but it should not be only USS Tennessee but also all other warships in War Thunder(Alaska, Barham, Hood, Renown, Battle class destroyers, Des Moines, etc)
Specifically, it’s the only document that discusses Rates of Fire. It also shows that even in the 1920s, the ships were firing faster than what appears in the game. That said, I have been hunting for more info and have even contacted a couple of the US Museumships for more information on that documentation. So far, I’ve managed to find Gunnery logs from Texas and Nevada, which are pretty helpful, as well as some further anecdotal evidence that Texas was averaging 27 seconds per salvo during her D-Day bombardment.
It is faster in 1920s because in those times, US 14-inch battleships have ready rack inside turret, which is very dangerous for survivability. It removed during 1930s following lessons of Jutland.
I would like to see the US standards at the very least get some sort of reload buff and correct displacement. However the currently available documents don’t support a buffed reload.
I am interested in what you have on Texas though as that could be useful, provided the Texas was not sending up charges immediately following the first charge being “delivered” as ingame reload cycle begins when the gun is fired.
But the TL:DR is that the ready rack used to exist in the turret, this allowed for the charges and such to be closer to the gun breach, they didnt have to be brought up from the magazines (which also doesn’t reflect great on the loader because theyre so close to gun breach and yet still only manage a relatively average reload). This was corrected as a detonation risk, however that increased reload logically.
Imagine an MBT with 4 second autoloader gets a human loader, you would be using autoloader documents to prove the speed of a manual loader in this analogy.
I had discussed that with the Curator of Battleship Texas. However, he was somewhat confused as to what I meant by it. He stated that there were never “ready racks” in the turrets. He said what is usually seen on the turret blueprints is spare ammunition, which was a standard part of turret operations, nothing special like a ready rack, which is very interesting.
Aye, I’m currently still in discussion with him about all that; I’ll keep you all appraised as I find stuff on it. I might also be contacting a few other curators, so we’ll see what that brings
I recently found that the shell storage inside the turret, regardless they are ready racks or spare ammo, had never been removed, as the damage report of the USS Arizona stated as follows:
(b) It is believed from conversations with personnel that was attached to the ship at that time, that the contents of the forward magazines prior to the attack on 7 December, 1941, were about as follows: 308 - 14" shells in each turret, Nos. 1 and 2, on turret shell decks and in handling rooms, 1st platform.
That aligns with what the Curator of Battleship Texas was stating. If we consider the ammunition in the turret was just a normal part of turret operations, then It’s quite likely that the 1920s report is accurate in terms of RoF even for the later refit ships
I’m not sure I understand. If they aren’t taken into account, then why is one of the stated reasons that the firing rate was slower that the “ready racks were removed during the modernization?”
It sounds like it either has to be one or the other.
The requirement was up to this point to prove that the ready racks existed post 1930, or prove they had not required for the 1920s ROFs, as, you yourself and other techmods and devs have said, were the only reason that such ROFs were possible, and you yourself now proved that they could exist after 1930, solving one of the two above mentioned requirements.
To that same end this
Does not matter per your prior statement that
There is no quantification of gun elevation or change in loading methods, you yourself state it is the theoretical fastest loading rate, 27 seconds is the fastest, theoretically achievable rate of fire for these guns on paper.
Why would this be needed, the only reason previously that there was a need for a post 1930 source is because the quote on quote “ready racks” were removed in 1930, you yourself now state this may not have occurred, thus invalidating the need for a post 1930 source since the primary reason for such a source never occurred.