Typical Gaijin map blunder.
We wanted the White Rock Fortress, not fy_iceworld
Typical Gaijin map blunder.
We wanted the White Rock Fortress, not fy_iceworld
Bruh, they made my T-50 a premium, I poured blood guts and tears into making a suggestion and that is how gaijin repays me :-(
360 /5 = 72 days per update.
72 /3 = 24 squadron XP award period per update.
24 x 20000 = 480K total gainable squadron XP per update.
And this special (best) MiG-29 is requesting 610K squadron XP. What a GE grab and a shadow premium vehicle. They made the best MiG-29 unobtainable.
if there gonna start adding 600k+ sqaudron vehicles we need to get rid of the 20k cap and make it like 50k+
Open your wallet the snail clearly needs money since yet another unique Finnish vehicle is a premium lmao.
What a joke
AYO!
Gaijin listened to my feedback post?
That is what is pissing me off, except for the BT-42, vickers Mk6 and the T-55M the Finns do not have a unique vehicle themselves. Only 3 unique vehicles in tech tree is wild bro.
when there are only 12 posts in the thread its easy to listen to the feedback XD
roughly 93 days of wait to get the mig29m, absurd
lmao who dropped a grand slam here?
do appreciate that its not just slippery terrain. thanks gaijin
Im glad my feedback was listened to
These changes came directly from player feedback.
did help that smin asked for screenshots of what i meant for the devs.
They fixed the south side spawncamp areas i raised and did some funky stuff to OP flank lines.
Overall going to make this knifefight of a map a lot better.
the UI map doesnt match the terrain at all now lol
Hey mate.
These changes were from my own feedback, trust me WRF would have been quite bad without alterations
I couldn’t agree more-
620,000 / 20,000 = 31 cycles;
31 cycles x 3 days per cycle = 93 days.
So it takes 93 days (three months, 1/4 of a year) of FULL daily MAXIMUM efficiency grind on a BIG squadron to finally unlock a SINGLE such vehicle.
What nonsense is this?
There should not even be a limit on the first place. But if they really feel like it’s necessary, it shuld be at least 60,000 per 3 days, and not 20,000.
93! as it wants 620k, still absurd
For God’s sake, 620…? Edited, thanks for the info lol.
I trust you but the official statements with “spawn camping reduced” label mostly mean the map was shrinked into one lane linear gameplay.
Edit: Just looked at your comment in the feedback topic. Most or your spots require the spawn camper to be out in the open, some spots are in the active warning area that a player should be alerted to check around, there are some spots that might give an advantage to tanks with higher profiles but they are not so protected either (requiring an average tank to expose itself on an hill).
The game never had pure spawn camping problems instead of the release Campania map. They involve underprotected lanes or players with horse glasses
literally 1/4 of a year to get it, i hope they’ll rise the cap to get exp points fr
i think 60-75k is perfectly reasonable or just make it 20k a day instead of every 3
Most people who wanted original white rock fortress are just blinded by nostalgia.
It was an incredibly mediocre and spawncamp heavy map. Any changes made to it based on player feedback are a good thing imo.