The Dev Server is Opening with Major Update “Heavy Cavalry”! — 05.06.2026

The funny thing is, the sensor thingy to the right in front of the canopy briefly looked like a monocale. Made the “am I a joek” statement funnier.

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Just sharing

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why is it still forced to be enabled?

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Having a choice would be nice

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Anyone else keep getting connection drops in the nuke thunder event?

Yes.
obrázok
Harpoon missiles reportedly crash servers.
https://community.gaijin.net/issues/p/warthunder/i/9d34c2mc9sYA

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The real nuclear option. Losing the match? Nuke the server lol

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Even with today’s fixes, Steam users still cannot access the Devserver via Web Login.
https://community.gaijin.net/issues/p/warthunder/i/dqjsnPrXSS4E

Is there a change log for the 2.56.0.32 update?

@Smin1080p_WT sorry if this has already been asked, but is there plans to add the anti-ERA capacity of M829A3 to relikt or will it only affect K-5? I understand if you cant answer or if its undecided as of now

Try launching the dev server from it’s own install, not going through Steam.

Its only for K5 and older

Any reason they wont add more modern era?

I think you misunderstood. Of course it’s the WT launcher, but Steam users log in via web login, and the server gives us an error.

If you haven’t already link your steam WT account to a Gaijin account with a password and email address and use that to log into the dev server. This is what I’ve done and I haven’t had any issues getting into it.

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Yeah, I have my account bound to an email and I can use that to get into the dev server just fine as well. @Ferni030 Follow what this support article says to link your steam account to an email address and then try logging into the dev server using that.

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@Smin1080p_WT the chinese LS-6 (IR) wont recieve the MITL ?

I know, to me it is clear it shouldn’t happen during active damage control, and therefore I did not see the need to mention it. However, once damage control is over, the crew can work on moving shells… and yeah, I know in real life it would take much longer, but time compression of damage control or shell transfer is a good compromise between realism and gameplay fun.

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now it’s “M1A2 SEPv3”

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It’s limited to the number of stations that have smart munitions.

[DEV] Splitter racks do not work with Aiming Points // Gaijin.net // Issues