Was this ship added or a custom mission?
yep. my bad sorry
A mechanic for transferring ammunition between magazines containing identical shells has been added. To prevent situations where one or more guns stop firing due to depletion or detonation, automatic transfer of identical shells from other magazines, if available, has been added. A short time after a magazine is empty, it will begin to replenish from other magazines. Replenishment occurs either until a certain time has elapsed (this varies for different calibers, but no longer than two minutes) or until the quantities in both magazines are equal. The transfer time for one shot depends on the ship’s caliber and size. The number of shells transferred at a time depends on the number of guns in the turrets supplied by the magazine being replenished.
THIS IS HUGE! It was getting really annoying getting a magazine blown up and then all ammo being gone from the turret without some shells getting moved from other ammo rooms over. I would’ve expected a crew to start moving shells to get a turret operational again, even if it takes a while and I would’ve even been fine with only a few shells getting moved for a while.
Hai Stona, would it be possible to know if this BR have been forgoten about?
https://community.gaijin.net/issues/p/warthunder/i/h6MB1wHE4KNc
Seeing as there was no info even with the release of dev server for this major. Thanks in advance!
Hummel
The fact we got more gooner tanks in the recent update than the amount of WW2 tanks we’re getting in this major update is sad. I’m grateful for the Hummel and all, but seriously?!? 1 WW2 Tank?!? That’s it!?!
I mentioned it earlier, but the AS37 is not the actual AS37 that was used by the French and British. What they have labeled as “AS37” is the ARMAT, the French-only successor to the AS37 and is incorrectly labeled in-game as the “AS37 ARMAT” when it should just be “ARMAT”.
Giving the ARMAT to Britain makes little sense when Britain never used the ARMAT, nor do we have earlier ARMs. As for the whole BR thing, really does seem a lil inconsistent atm.
Is something wrong with my dev server client, it just keeps saying connecting to server. help
are you using web login?
IF so try to enter the details (Email, password) manually
I did, after 20 minutes of waiting I got a error and got kicked back to login screen. Weird, is it possible that a dev launcher is outdated?
yeah it is, that another reason to do not make bug repport.
And having not a bug for bugged things do not encourage players to make bug repports. And also, there are nothing to really say thanks to a player … We pay the game, and we have to make bug repports without counterpart … We are not employees :D
Will post this here too
For MITL
[DEV] MITL “SIgnal lost” screen potential for epileptic seizuresI may be wrong, but I do honestly believe this should be looked into properly
If a magazine blows up the crew are on damage control, you don’t start moving shells ones that are automatically loaded due to the enormous weight. It’s a questionable change
I think nations should retain some originality at top tier if it can be helped or avoided. This would be, what, the second tree to get an Abrams outside of the US tree? The issue is that the Leopard 2 and T-80 have been copy and pasted everywhere so its not much of a point but more so just my opinion.
Then it just becomes a matter of time until the T-90 comes to the US, the Challenger goes to Japan, the Bradley is in Russia, and no tree is unique. Its bad enough that you see the Taiwanese Abrams as an enemy against the US in Top Tier sim.
I think nations should retain some originality at top tier
but then how would australians or taiwanese people feel not having there vehicle represented in the tree they want there vehicles to be represented in? theres never gonna be originallity in a nation other than britain because we didnt sell challengers to anyone except OMAN which would go to the uk anyway
Come on man you should know this by now, gaijin will throw up if they have to give something half decent to France.

https://community.gaijin.net/issues/p/warthunder/i/h4xEZ84Z4qHl
I haven’t seen my Kugel armor bug report as part of any changelog. Will it be included in the major update as part of a major fix, and the report has already been marked as fixed, but on the live server, it can still be damaged by small HE shells from planes.
A mechanic for transferring ammunition between magazines containing identical shells has been added. To prevent situations where one or more guns stop firing due to depletion or detonation, automatic transfer of identical shells from other magazines, if available, has been added. A short time after a magazine is empty, it will begin to replenish from other magazines. Replenishment occurs either until a certain time has elapsed (this varies for different calibers, but no longer than two minutes) or until the quantities in both magazines are equal. The transfer time for one shot depends on the ship’s caliber and size. The number of shells transferred at a time depends on the number of guns in the turrets supplied by the magazine being replenished.

This feature should definitely be made optional, because otherwise it will lead to a lot of unpleasant situations where your ship could have continued sailing for another half of the battle, but sank due to another explosion of ammunition that should have been used up, all because of this stupid feature.
and why did ALL the shells from the second tower hit the first tower, when they should have been distributed equally?

Sead doesnt need the fastest chonkiest missile around. Dead is better in this context