Mhm, you are certainly one to talk about skill. Also not sure where the idea that I just sit in multipath all game came from.
But yeah the idea that you can just sit at 40+km lobbing amraams and doesn’t really work in reality because anyone with even the slightest resemblance of hands can easily defeat those, the only way for the missile to be an actual threat is to get in closer. I think you can see the dilemma here
yeah calling people braindead when you are playing it incorrectly and you think you are playing it correctly is quite frankly something valuable to consider
wouldnt mind giving the 120A/B a slight buff in the close range fights and removing the C5 from the ability to be used by any plane and only keeping it for the slamraam
The MICA will (slightly) have issues hitting targets over 40km. This is what I said.
40-50km it will still have to survive the TVC wobble, and beyond 50km it will self destruct.
It also doesn’t change the fact that either missile hitting a target from a 40km launch just indicates you are firing at a bad player, probably much like yourself.
The Mica wouldn’t even get near the target if they’re manoeuvring at all, my guy look at any of the videos posted showcasing all of the ARHs, you will see that the Mica takes absolutely forever to travel long distances because of the high drag, hell even the PL-12 outcompetes it in BVR…