According to what, it matches the maximum launch range scenario.
Weight.
Phoenix was already quite heavy.
While Tomcat could carry 6, it couldn’t land with them on a carrier.
Also there was no need … Even without more propellant, Phoenix out ranged basically every air to air missile for a long time.
The propellants used seem to quite similar, at least for the Aerojet MK 60 motor (both use Polyurethane binder).
Which is the engine models and modifications of aim54s?
MK60 mod 0 and MK 47 mod 0 for 54A
no one knows exacly which
54C has MK47 mod 1
Yes we do, the in-game missiles use the Mk47 mod 0, though the AIM-54C should at least receive reduced smoke propellant for the Mk47 mod 1.
The Mk60 mod 0 was produced in small numbers as a risk reduction method (ensure there were always available motors early on - and as competition to reduce prices). They produced somewhere around 200 of them at most. Performance was equal to the Mk47 mod 0 although likely had slightly higher thrust and slightly lower burn time depending on temp and altitude.
What do you mean “according to what”. So there is no confirmed data on the missile’s max speed?
Every source states a top speed of mach 4.3 for these motors…
No? The NASA source calculates a minimum top speed of mach 5 when launched from 2 mach and some sources or studies indicate a maximum top speed based on the thrust and drag profile of mach 6.1 provided it has the deltaV to get there. When launched from 2.4 mach it is capable of mach 6.1 at altitude.
In-game, drag does not get as low as it should at very high altitudes. The drag profile of the missile is thus adjusted to ensure it reaches the correct ranges. This is also why it overperforms at lower altitudes. (Also because the total impulse and thrust is adjusted to the high alt launch scenario, which is going to be higher than sea level conditions naturally).
What are you talking about man? How is it “overperforming” when its going so slow that you overfly it in a 22nm head on shot ? “the drag profile is adjusted to ensure it reaches the correct ranges” But you disregard the energy state it reaches those ranges… Your “adjustments” are napkin math
Vastly overperforms the surface launch “Sea Phoenix” performance datapoint
It is expected to reach 22km distance from launch position in 90 seconds, instead we see it travel ~24km in 80 seconds.
So yeah, 49.8 - 26km = ~24km is napkin math but math is math. When it is supported by real sources and real datapoints - it is undisputable.
It also says this here in the source you posted
“The air-launched version of Phoenix was clearly capable of downing
antiship missiles; Friedman reports that “in a 1983 test, Phoenix shot down
eleven of eleven Harpoons.” And with a maximum speed in excess of Mach 4
and an 80-nautical-mile range, the Phoenix had the ability to engage enemy
antiship missiles at a safe distance from the targeted ship.”
What of it, it’s discussing as launched from the F-14 in that excerpt quite clearly. It has less impulse than the I-HAWK by 200m/s, the I-HAWK having a maximum launch range of ~39-40km against incoming sea level targets.
The in-game Phoenix which is draggier and has less impulse somehow has a maximum range in excess of the real world I-HAWK SAM.
Show me a shot in game that reaches a maxium speed “in excess of Mach 4”…
Are you saying that the phoenix should have less range than an i-hawk ?
No missile in-game reaches correct top speed, even R-27ER is underperforming by at least 100 m/s at all altitudes. The AIM-120, MICA, R-77 all have underperforming top speeds. This is a game limitation for some reason.
In surface launch, yes. The I-HAWK has superior deltaV and lower drag. Reaches top speed sooner and then sustains it.
Its one thing to not be able to reach the top speed and another to not be able to go anywhere close to it. Make your own tests if you dont believe me…
Also how does the i-hawk have lower drag ?
Smaller diameter
Phoenix has a diameter of 15 in = 381mm in (rounded to 380 in the game).
I-Hawk has a diameter of 14 in = 355.6 mm (incorrectly set to 370mm in the game)
(381 / 2) ^ 2 / (356 / 2) ^ 2 ~= 1.145
I.e. Phoenix has 14.5% more cross sectional area.
Not sure how their lift induced drag compares, but Phoenix’s zero lift drag would be higher.
Hawk has a more aerodynamic radome as well, the Phoenix couldn’t narrow the nose further due to the more complex seeker requirements and space constraints.
If you launch the Phoenix from 2 mach at 12,000m against a 15,000+ meter target in-game, how fast does it go?
Phoenix has quite a low density, most likely to accommodate the large antenna required (which forces a larges than otherwise needed diameter).
(And this is presumably for a AIM-54C given the 1030 lbs listed weight)
For comparison
https://ntrl.ntis.gov/NTRL/dashboard/searchResults/titleDetail/ADA017241.xhtml
Comparison of motor aspect ratios:
https://arc.aiaa.org/doi/abs/10.2514/6.2011-6941
https://www.scribd.com/document/203700086/TM-9-1410-530-14-GOOGLE
https://ntrl.ntis.gov/NTRL/dashboard/searchResults/titleDetail/ADA017241.xhtml
Source please?
The New ALSM paper never mentioned Mach 2 launch, you also discredited that paper as inaccurate and unreliable back when I did the Math. Since it used inaccurate public data and used “a simple in-house trajectory analysis code” according to the paper.