Its one thing to not be able to reach the top speed and another to not be able to go anywhere close to it. Make your own tests if you dont believe me…
Also how does the i-hawk have lower drag ?
Its one thing to not be able to reach the top speed and another to not be able to go anywhere close to it. Make your own tests if you dont believe me…
Also how does the i-hawk have lower drag ?
Smaller diameter
Phoenix has a diameter of 15 in = 381mm in (rounded to 380 in the game).
I-Hawk has a diameter of 14 in = 355.6 mm (incorrectly set to 370mm in the game)
(381 / 2) ^ 2 / (356 / 2) ^ 2 ~= 1.145
I.e. Phoenix has 14.5% more cross sectional area.
Not sure how their lift induced drag compares, but Phoenix’s zero lift drag would be higher.
Hawk has a more aerodynamic radome as well, the Phoenix couldn’t narrow the nose further due to the more complex seeker requirements and space constraints.
If you launch the Phoenix from 2 mach at 12,000m against a 15,000+ meter target in-game, how fast does it go?
Phoenix has quite a low density, most likely to accommodate the large antenna required (which forces a larges than otherwise needed diameter).
For comparison
Comparison of motor aspect ratios:
https://arc.aiaa.org/doi/abs/10.2514/6.2011-6941
https://www.scribd.com/document/203700086/TM-9-1410-530-14-GOOGLE
https://ntrl.ntis.gov/NTRL/dashboard/searchResults/titleDetail/ADA017241.xhtml
Source please?
The New ALSM paper never mentioned Mach 2 launch, you also discredited that paper as inaccurate and unreliable back when I did the Math. Since it used inaccurate public data and used “a simple in-house trajectory analysis code” according to the paper.
I don’t need it to prove it.
And you are dodging the issue.
Given that PL-15 length of 4m and diameter 203mm, even if we treat it as perfect cylinder filled with solid fuel, with no voids.
The volume for propellants are 0.13m^3
Aim-54 with diameter 380mm and, even if we assume it’s motor section is only 1/3 of its length, it still has more volume, 0.15m^3, for propellants than the most unrealistic overestimate of PL-15’s propellant.
A slightly more realistic estimate of PL-15’s propellant, say 3m rocket motor, means it has volume of ~0.1m^3
Unless there is some magical advance in solid fueled rocket efficiency, this shows that Aim-54 is seriously underperforming at high alt.
The motor section is actually around 1/4 of the total length:
(129.12 - 89.30) / 156 ~= 0.255
129.12 - 89.30 = 39.82 in = 1.011428 m
1.011428 * pi * (0.381 / 2) ^ 2 = 0.11531207973 m^3
And keep in mind, this is the external volume of the propulsion section of the missile.
The internal volume of the rocket motor will be lower (and is not necessarily comparable between the two missiles).
Furthermore, there is hollow space inside the propellant grain … You can’t assume that the empty space inside the propellant is similar between PL-15 and AIM-54’s motors.
We had the argument about AMRAAM weight, the same pertains to the Phoenix. It could easily be a modified AIM-54A or one equipped with the MK60 motor that was referenced. Either way, if it is the AIM-54C it is worth noting that the AIM-54A would have larger less advanced seeker technology as well.
2007
They calculated most scenarios for mach 2 launch.
While the data was based on information that meant it is not usable for a report on the AIM-54’s top speed, it was quite clear the intent was to utilize the missile as a testbed for hypersonic research. The calculations even though not quite correct show us that the missile is certainly capable of more than 4.3 mach as claimed previously. That measure came as a datapoint from a lower speed and possibly lower altitude launch and was spread erroneously as the maximum “top speed”.
I am not dodging anything, and yes if you want anyone to take the statement seriously you need to provide sound logic, reason, and back it up with evidence. You have none of the puzzle pieces here.
Absolutely not.
The AIM-54 uses quite a lot of ablatives to ensure safe operation of the motor and longer shelf life. Modern missiles do not use anywhere close to this amount of ablative, if at all. The AIM-54 is a late 1950s and early 1960s design. The XAIM-54A was first tested in 1963 and was ready for production but was waiting for a flying platform to be serviced on. Once the F-14A entered service, so did the AIM-54 with only minor changes to fuzing and other parts for reliability concerns.
Thinking that the PL-15 could not vastly outrange the Phoenix due to size when there is a 60 year gap in missile technology between them is crazy.
Additionally, the ISP of the motor is going to be vastly different. You’re talking two or three generations of propellant difference between the two. Modern high performance propellant is going to have more than 50% higher specific impulse for the given weight and better density as well.
I hope this is not more napkin math and wishfull thinking.
If anything, you should be the one testing that, but I ll do it anyways.
“Nuh uh” isn’t a valid response
Why, I wasn’t the one who claimed it had a top speed less than 4.3 mach in-game
You are the one that claims that its fine and even overperforming while there are a bunch of people that even main that aircraft that tell you that its broken.
So a bunch of people who play the game in a video game are saying that it doesn’t perform as it should… according to what?
Yes, I did say it is overperforming in certain aspects but this isn’t one of them. The top speed is underperforming. What I am telling you is that according to real world datapoints - it overperforms at sea level in regards to range and underperforms in speed at altitude (but meets the correct range and time to target for maximum launch range conditions). It’s not black and white.
So with a launch at mach 1.93 it reaches mach 4.6 momentarily and then it drops. The target is at 15000m and im at 12000m as you said.
Having said that, do you think its supposed to reach this speed only when its given such ridiculous parameters? The weapon supposed to intercept cruise missiles that are skimming the surface of the water according to your sources and as I have demonstrated, in that role even something as “bad” as the sparrow would be better suited since the in game phoenix is both very slow and also loses whatever speed it gained very quickly against a low flying target, even without any maneuvers.
Missiles like the sparrow, the 27 - 27ER, or amraam, reach close to if not their top speed even when fired in these parameters. How do you explain that then?
Thrust is correct, burn time is lower than anticipated and overall deltaV seems to be underperforming a little bit because Gaijin did not model the high altitude thrust quite right according to documents provided by @sudo_su1 that show the missile can indeed burn upwards of 40s.
So, knowing this my stance has changed slightly than it was in the past. The high altitude maximum launch range scenario is partially correct. It meets the target in the correct distance and time traveled. The top speed in this is much lower than it should be, and the speed loss after burnout is also much less than it should be.
Essentially, the missile should burn longer at higher altitudes and shorter than it does at lower altitudes. This is causing a discrepancy in top speed at higher altitudes but also overperformance in regards to drag at low altitudes. Excessive low alt range, suboptimal speeds at high altitudes. Hope this makes some sense.
The problem summed up in a few parts:
Drag
Since Gaijin does not have dynamic drag values, they cannot reduce drag during motor burntime. The current thrust is accurate, and does not seem to be increased to simulate the reduced drag during motor burn time that they did for the AIM-7F/M. The devs have been hit or miss on how they model ordnance lately.
Thrust
Gaijin does not have dynamic thrust, meaning that motors do not vary in thrust based on altitude or climatic conditions. This means that if a missile is modeled for high altitude, it will overperform in thrust at sea level conditions. Hence why Gaijin has modeled most missiles for mid-altitudes between 0 and 5km or in some niche cases as the AIM-54, for a specific high altitude launch scenario.
Burn time
Similar to thrust, burn time varies. This one would need to be tailored per missile and not using an over-arching formula. This would be tedious to find the correct documentation for and would result in more widely varying performance based on altitude than what we currently see. It would complicate their launch zone diagrams for the radar scope as well.
Atmospheric drag
High altitude drag is not properly modeled, missiles do not benefit as much from a high loft profile as they should and top speeds achievable at those altitudes are not done in-game due to this. Since the AIM-54 is modeled for the high alt launch scenario and the drag needs to be lower than expected to meet it - the lower altitude performance is higher than expected as well.
The game is too oversimplified to have a perfect AIM-54. It is not able to be simulated nearly as well as in flight sims such as DCS. (They have their own problems with this of course, and are not better by ANY means)…
There simply exists much more information and datapoints from which Gaijin can model the R-27ER, AIM-7, and AMRAAM. They also feature newer propellants with lower burn times and lower ranges. Modeling them for medium altitudes brings them closer to high altitude datapoints and prevents them from overperforming at low altitude at the same time. This is why the AIM-7F overperforms as much as 15-20% and why the AMRAAM underperforms by as much depending on scenarios. The R-27ER underperforms by as much as 25% in some scenarios.
I don’t know if you didn’t see my response or if you forgot, but:
I accidentally post something incorrect and it changes people’s stance on things, and I can’t even undo it by admitting the mistake
I see, I guess I didn’t see this or read it fully. In that case everything else is still true but the burn time issue is no longer valid. The top speed issue is from lack of reduction in drag during motor burn time (especially important for longer burn time and larger caliber missiles). As well as the compounding issues of the game lacking dynamic thrust, drag, and incorrect atmospheric conditions in higher altitudes.
Without these, it is tailored towards a single datapoint that is causing performance issues at all other launch conditions which is to be expected.
Hence (among other reasons) why I think the updated 2023 thrust values by NASA for the Improved Orion (Improved Hawk) are valid, despite the Isp value that those figures result in being higher than normal. (which is already the case in the game for AIM-7F, for a similar reason)
They aren’t correct for the reasons given to you by the devs, the specific impulse of the motor is given. The burn time is given. The fuel mass is given. Those thrust values are impossible.