Sukhoi Su-27/30/33/35/37 Flanker series & Su-34 Fullback - History, Design, Performance & Dissection

I hope they bring the 29, i’m a bit tired of flankers.

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You sure tho? If we get Su-30 we might get Thrust Vectoring aswell

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Instructor and thrust vectoring, what could wrong…

I imagine it being kinda like the Thrust Vectored Jets in game, Yak141 for example, but they will have to do something about the Instructor fr

Well those thrust vectoring are manually set by the player, not really reactive to flying.

I’m imagining the instructor constantly pitching up and down trying to fly in a straight line. I’m mostly joking.

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Top tier air is so unbalanced right now. Mostly fighting USA teams with no USA on my team. The whole enemy team climbs and spams us with 120’s forcing us defensive and then they push us.

Sucks being one of the few players on your team with a kill.

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2D thrust vectoring is present in the VTOL aircraft in some sense, the proper 3D on the late flankers, J-10B and Su-57 are a different bag all together

Tbh I doubt it’ll be a good vehicle considering how bad the devs are modelling these planes…

gaijin flanker FM + thrust vectoring = falling off the skies

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Almost like they should have added it after or before the Su-27 without ARHM.
Now when it gets added there are already aircraft that have superceded it.

The only hope is they are holding it back for a new carrier model and modern naval game mode…
Su-33, F/A-18 and J-15 all coming at the same time would be great.

It’s been 1 year and a half since I first saw you in the 29 thread, yet we are still at the same place,

Gaijin decided to go all out and not to fix their shit, not implement static stability or even model an approximation of that to avoid big overperformance of any aircraft.

After all this time I’m wondering if people in the Russian thread of Su-27 and MiG-29 tried to report underperforming FM…

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afbeelding
interesting

anyways, im pretty sure we are just doomed until gaijin is forced to look at the fms again when they give us a new flanker. remember, good sov fms mean less F4S sales.

I think they just got too comfortable spamming new vehicles without improving the old ones or touching the overall gameplay. This formula is giving them a shit ton of money and imo they’ll only stop once there’s no more vehicles to be added, until then their efforts to improve the quality of the game will be minimal…

I’d be really surprised if they didn’t because if on the other side of the world we are complaining, then imagine the domestic owners of these aircraft… They must feel cucked everyday lol.

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It was when Gaijin removed 9G turn limit for the F-16, everything after that took a turn for the worst.

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Definitely got considerably worse after the f16s and mig29s but i think it started going downhill once they introduced the first 3rd gen, these aircraft require a lot more attention than the others because of the lack of info and the trend is to get worse as the game advance in tech…

Also sometimes i call them lazy but like others already pointed out chances are their team is super small compared to the work they are responsible for, if that’s the case then it’s really hard to rapidly fix these stuff, even more with aircraft that have a lot of classified shit.

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lazy and stupid

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I don’t even know how to comment on that

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Supermaneuverabilty of Flanker?

Such maneuvers are only possible with TVC
All of this speaks volumes about how clueless the FM developer is

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I watched Ren-Tv, dictor said that Russian planes can launch R-73 backwards. This is how they do it.