i remember 12 months ago saying exactly you were saying when i was shooting R60s at high alpha, and i actually agree, i think the physics simulation is off but it’s easy to get used to, you essentially have to assume that missiles will always dive towards your flight path after a high AoA launch. R73 is by far the best missile for these shots though, and delaying the launch and holding AoA longer would have killed more speed and brought the actual path closer to the one you expected, not that this was the issue here. without flares i’m sure it would have hit
Sukhoi Su-27/30/33/35/37 Flanker series & Su-34 Fullback - History, Design, Performance & Dissection
yeah but with that weird physic the missile is forced to work way harder to hit someone than it should, so it’s a bug that will harm shots like this when pulling high alpha or doing the cobra maneuver, imagine wasting all of your energy for one shoot but the missile simply goes in a totally different direction than the one your plane is pointing lol
No, I don’t use the TsAGI schedule for the Su-27…In general, this document is most likely for students of the Zhukovsky Academy…For the Su-27, graphs are used based on the Technical Operation Manual No. 10, Book 1…
Spoiler
just gotta shoot later so you’re slower, or lead the target even more, it’s kind of like leading to the left or right of a static boat/tank because you’re on the move
i think it would be better to fix the bug than adapt to it
they change the color of a tree and that causes a missile somewhere to become heavier by 5 kg but only on weekdays, i don’t want to imagine what would happen if they changed any core element or anything physics related lmao
That is wildly untrue, this seems like a relatively easy fix imo.
it also looks like the r73 has a little delay to start pulling, is that accurate? might be only my impression tho so im not sure
It was just a joke, calm down bird person
Write better jokes
It’s 0.15 seconds, and it is accurate. The Magic 2 should have less than 0.2s guidance delay as well. For R-73 this is to ensure it clears the rail / path of the aircraft and for Magic 2 it is the internal battery activation delay.
oh i see, so it is only the weird bug related to the trajectory of the missile when you pull full AoA
It makes sense though, as the maximum load factor from the 3000m curve (~8g) is even lower than that in the 27SK manual (>9g).
But it still couldn’t explain why the maximum g-limit (8.5g) is higher than that in the 27SK manual (8g)
We have a 19-series aircraft in the game, not the Su-27SK, it has a different fuel system
The strength limit is indicated there, the graph where you indicated shows the angular velocity going beyond the strength limit. Moreover, the SU-27SK is heavier than the basic Su-27
You are looking at the wrong place (these are several combined different graphs in one figure)…
- You are incorrectly counting the translation of Mach in km/h…
- You incorrectly consider the calculation of the true and instrument speed … Расчет истинной и приборной воздушной скорости в уме » Летательные аппараты - Авиационный моделизм и самолетовождение (livit.ru)
For the Su-27 it will be 7.5 G …
For the Su-27SK it will be 8.0G…
Mach 0.85 is equal to 1,018,981 kilometers per hour
Marked in green…
I’m not talking about speed here. I’m talking about the load factors which 3000m curve tops at.
Apparently wasn’t humor as stated after all
The structural limit is a separate issue, as I’m trying to find out what the weight is in the turn rate graph. According the instructions from the manual, for weights other than 20000kg, this formula is used to account for different g-limits:
The limit for mach < 0.85 is 8g at 20000kg, so for a 8.5g subsonic limit, the weight is calculated as 8 * 20000 / /8.5 = 18824kg. It’s close to 18920 as indicated in the TsAGI report.
They said the graph is just copied from the Su27 and it still uses 9400kg of fuel. Maybe you should push for a bug report.
https://img-forum-wt-com.cdn.gaijin.net/original/3X/b/1/b1bd923f1dbf331f720bb82aad9ec83820c8630e.png