Sukhoi Su-27/30/33/35/37 Flanker series & Su-34 Fullback - History, Design, Performance & Dissection (Part 3)

I was gonna mod it but I stopped playing it a few weeks after it was ported to PC (I platnum’d it on PS5 and Pre-ordered the PC port)

It seems interesting.

I’ll definintely try it. Hopefully it’s as good as the first one.

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Is there any info on what the upgrades the su34m got

Mostly interested if they added irst/hmd/thermal guidance pod

I don’t strike aircraft, especially Su-34 needs HMD which is the main reason why Russian didn’t even integrated from the beginning.

Are the SU30SM/SM2/MKM missing an SRC PD All aspect mode?

Screenshot_20260909-104653

He’s back.

image

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When did they make it so you can launch R-27s from TWS???

Don’t mind Dankpods in the background.

I need something to listen to while I grind.

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on dev?

This is on live.

I’m grinding the XL stars and the JH7s.

lmao, i love the guy. Got a banger set of headphones from his recomendations

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Old bug is back it seems. It has something to do with the ESM from what i can understand

Australia is such a great place.

It gave us Dankpods AND the Big Lez Show.

I think this is different, the old bug was about the R-27s not being able to re-lock targets after the lock was dropped.

not the Puk-cell

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Hmm, i haven’t seen any patch notes. It’s just for Su-30 or othe aircrafts also affected?

lol

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@GitGood here’s your answer

Is it able to Guide?

I posted it in discord and a friend of mine said you can’t guide it even if you hard lock the target after firing.

no it doesnt guide it just goes straight

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