i feel like the horizontal elevators of the su30sm are not responsive enough like the su27sm, idk, it feels a little bit weird, i was expecting a heavy plane that would at least have 1 really good turn(better than the su27s/sm/su33) cause of the canards+tvc
but I’m so happy because of the new and good radar that I don’t even care about the FM lol
from some tests with a friend, the su30sm couldnt turn better than the su27sm with both doing the merge at 750/800km/h with min fuel and clean :( (the su27sm always pointed the nose first and made a tighter turn - oh and that ofc with the limiter on)
yeah, i didnt even use the su34 since it was added to the game cause i dont enjoy grb anymore, so i was stuck with the su27sm, when i tested the su30sm i was like
:OOOOOOO THIS RADAR IS AMAZING, I CAN SEE THINGS- lmfao
After couple days of testing Su-30 radar locks onto missiles perfectly but not the aircraft firing the missiles. I probably have more missile shoot downs than aircraft frags in the Su-30.
Last night i was trying to dogfight a Rafale in sim. Never won once. Skill issue? Probably.
Meanwhile the Rafale went 23-0 against me in the Su-30. Couldn’t lock them up no matter what i tried. Not IRST, not PD, nor TWS. Nothing would work.
Your FM and missile kit is set up to sell out in the first 1-2 turns and launch an R-77 or R-73 in an undodgeable aspect. If you can’t manage that, the Rafale will basically always win. My suggestion would be to merge slower to really commit into this. It’s not like keeping your speed is going to help you anyway against a Rafale.
Unfortunately, the Rafale is also probably the best at this play style anyway due to the MICA being even better than the R-77 for this.
i was using more the tws than the hms tbh, so didnt have any problems related to locks, the scan rate is so fast that you can find anything easly, at least in my experience (im already with almost 4kd with the su30sm)
i mean, the su30sm is a heavy bird lol, your best chance to win against the rafale is with missiles and not in guns only
if you did that in custom battles on the dev, the radar is for sure kinda buggy there, but i didnt have any problems in normal air rb (on the dev) with the radar
For me, i cant use TWS. In sim, TWS means you kill a friendly bexause it doesnt differentiate IFF. You must use PD for this.
Also, HMD doesnt work consistently. In fact, you cant lock up targets even if you can see them visually with HMD. My assumption is simply put, HMD has a maximum effective range. So it make it a pain to use unless you’re basically within 5km of the target. In RB at this range its minimal time to react.
As for scan rate of Su-30, its good, but being able to see a target means nothing if you cant lock them up to fire a missile. In sim, i can see the Rafale for 50+ miles all the way until 10 miles. Couldnt lock it. Im not aure what the deal with this is, but it is my experience.
I mean. I play sim quite regularly. I stopped using TWS solely because of this. Everytime i used TWS a friendly died. Only PD shows me double dash friendly, single dash enemy. But to be fair, i havent used TWS since some of the earliest aircraft which got them.
If you use “cyclic switching of radar targets” the radar will still jump to friendlies when they are initially picked up.
The line still appears above friendly contacts, but if it overlays the range markings it can be difficult to discern. With TWS HDN, the line is higher than normal.
Best suggestion would be to disable cyclic radar and let the radar scan a track multiple times before locking it up.
ok iam over with this it seems like there needs to be a bug-report on the Su-30 FM
like in what world is a mig-15 able to pull more aoa than the su-30 without tvc
@BBCRF if you have any sources on the Flight performance of the Su-30 (that arent classified)
could you sent them to me in Private messages.
So I can make a bug report on the FM