If you need additional context**, absolutely here you go:
Yes, it is a terrible existence you must have in WT IF all you do instead of actually play the game is lurk around the forum to convince players their vehicles have not been improved & they are simply imagining it getting better when they were not expecting it whatsoever. The update was not even out for a full day & they are simply reporting their thoughts.
You do not know for an absolute certainty that any & all parameters in the entire game that could have an effect fuel economy was not altered.
You have not even reviewed what others are experiencing when they play the Mig-29. You specifically asked me my thoughts, & in good faith told you what I was experiencing. In which you decided to use that as opportunity to downplay without any actual evidence because someone said the fuel tanks were spilt.
Fuel tanks being spit is absolutely irrelevant to anything I said & specifically irrelevant to fuel economy of the Su-27SM as long as there is no reduction or increase of any fuel “sitting” in those tanks or that which is “processed” in those engines.
That only change that is apparent to you at moment & any other regular end user who does not have a formal or professional understanding of software development & three-dimensional simulation modeling.
Spoiler
Whose entire concept (like many of us player) of game development originates & revolves in WT Datamine reports. It is your only experience (if you can even call it that) in these subjects. Again, not everything is immediately determined in Datamine reports. Later? perhaps, never? absolutely.
The individual who taught you & provided you the capability to generate your own reports confirmed directly to you verbatim (“That is literally the case”) that not all changes are caught in Datamine, GJ can & has made changes to their own game that are not reflected in Datamine.
GJ also just further clarified within the last two weeks that changes can be made to the game without ever officially confirming them in any changelog, that some changes can be to implement to resolve issues that never set foot in the queue of the bug reporting service.
There are changes implemented to the game that does not even require a download in the launcher. (if I interpreted that correct. That is news to me.)
Now, regarding the increase an additional couple of minutes of fuel in the Su-27SM and potential reasons why an additional minute is needed.
The slightest alteration in the SMs aerodynamics, parasitic drag in both the aircraft or the new pylons of the new pylons and missiles can have an effect in fuel economy. Any alteration to post stall stability can reduce or increase the aircrafts performance in any given speed regime. Even drag at certain altitudes have effect in fuel economy. Until every
The SM’s aerodynamics can be altered, physics, such as weight, somewhere. These things can be minorly altered that will have the reduction in fuel economy to the degree I noticed in the SM. I have not flown the S in.
Also keep in mind I also noted that we are flying much more defensively & dynamically throughout all stages of a match beginning & end (because ARH missiles) that could explain the need for additional minutes. I considered this, & also considered that the SM is no longer weighed down by massive, heavy R-27ERs anymore. I expected fuel economy & performance increase on average over the Su-27S. It is the opposite for me. I feel the J-11A is lighter (have no idea if that is due to historical difference.
I am always lighter than the previous Su-27S last update because I just carry 6x R77s & 2x R-73s on wing tips.
My strategy at moment is to be the lightest & fastest aircraft that will reach his ideal position first for a successful missile launch. Because we do have the worst radar because lack targeting range & detection with zero TWS or SRC FoV modes. It is a pain switching back & forth in the HMD & then TWS in which you must wait for the scar