Not quite. It uses code chunks from older versions of N001. They probably created the N011M config file about a year ago and used the N001 file as a starting point (at least for IRST stuff). Since then, the IRST on the N001 family has seen a couple changes due to bugs/historical accuracy, but they forgot to update the N011M to incorporate those.
The reason for lower detection range is that older N001 had 5 km all aspect detection range. After a report fix (still nowhere near the required fix, but whatever) it was bumped up to 6 km. MiG-29s did not get that fixe (that is correct). This is why the range of the N011M IRST is now the same as the MiG-29s.
Here are some code snippets to prove that (from my PM to Gunjob):
Spoiler
Hi, another copy paste issue to report.
The IRST on the N011M of the Su-30SM uses code chunks of the N001 that are at least 10 months old. As a result:
All aspect detection range and beam width use old values
(Basically all IRST patterns in the `"scanPatterns"` block need updating)
There are are also some code fixes / refactors missing, but I do not know if they are significant
Would you want me to compile a report or is evidence of code chunks from old patches enough?
I tried to bug report it yesterday, but someone was closing my bug reports without even letting me edit them. Can’t use datamines for bug reports and don’t have sources on the Su-30SM, so now I am stuck because I need to find sources to report what is essentially a copy-paste mistake.
The same issue is now on the Type 1493. They copy pasted MiG-29’s IRST code instead of the N001. Likewise, since there are no sources, I can’t prove it to them that they messed up (well, a tech mod who would carefully read the report and not close it at the first sight of a mistake would be sufficient).
I think that’s the most infuriating thing about wt reports, it’s like they try very hard to find minimal mistakes in order to completely dump the report… This happened a lot during su-27 FM fix saga
btw they nerfed the flanker fm again on the dev server
"SpinClloss” value got changed for all Flankers
and now they are all able to Wingstall/ Flatspin
and i am looking for sources rn to make a bug report
… so if anybody has anything about the Flankers behavior at high aoa, i would like you to send it to me so i can make a bug-report