Sukhoi Su-27/30/33/35/37 Flanker series & Su-34 Fullback - History, Design, Performance & Dissection (Part 1)

But they got to add something

Like maybe not a Rafale but something is going to come because you don’t add a sub tree just to add a Mig-21

Would also be nice if we would get the ‘modern’ carriers outside of the test drive and actually in game.

For Example, if you are a sim player there are a few maps with carriers but most of the time it’s an older one which makes it really hard to land on them with bigger aircraft (I.e. F14 Su33).

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yeah I agree with you, just hold it for at least 1 update, it won’t do any harm since the British tt already has the EF as a top tier jet, russia still lacks a 14.0 jet

Anyone knows if the inner texture of the engine on the Su-34 is supposed to be covered by the yellow flame texture? Because in the dev server it looked more like the engines of the Su-27 (where the yellow flame is behind the inner engine texture)


(dev server)
immagine_2025-01-23_172833232

This is how it is supposed to look like:

6852c8fe60078fef55246286c05034ee
wi2azydndgv41

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Su-34 be like

image

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It looks damn nice, I hope they’ll eventually model them like that someday.

The Yak-141 shouldn’t have been added to the game

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So the F15e, but they are in the game now and we have to live with it.

how paper-made plane related to plane that existed IRL?

Is the F-15E a paper plane?

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we have f20/m4k

They also shouldn’t be in the game.

Yak-141 is not that a problem as fictional aircraft compare to F-16AJ. I wouldn’t have any problem with Yak-141 if gaijin added it properly without IRST, R-60M etc

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And how would you play on a aircraft without countermeasures, RWR, radar, IRST, weapons?

If i remember correctly RWR, radar and missiles was installed on one of the prototypes.

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There are some pictures with some missile armament but idk if they are not maquettes (most probably they are).
image
image

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Many things on this fighter were tested to great extent but I don’t think many of them actually made it to flight trials. For example, there was a vastly uprated engine that had 500+ hours on the bench for this aircraft that never saw the light of day. This would improve performance somewhere in the ballpark of ~20% thrust in static conditions and more so in dynamic conditions compared to what is mounted in-game.

Gaijin denied my report to implement it with the production engine at the time.

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Incorrect HPRF minimum range for Russian Radar (N001, N010, kopyo-21, kopyo-25 and every Russian Radar introduced after 1985):

https://community.gaijin.net/issues/p/warthunder/i/0moTpQycHb9F

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You know, I’m genuinely curious; what reason does Gaijin even give for refusing to buff the flanker?

In this community we have done so much to prove that it is underperforming, but Gaijin always handwaves it away. Is there like some rogue bug report moderator that just wants the flanker to stay in a gimped state, because I just find it hard to believe that Gaijin would actively go out of their way to spin the narrative, despite multiple sources claiming otherwise. At this point there is a mountain of evidence against the aircraft’s FM being wrong…

At this rate, I bet if someone was ballsy enough to go ask Sukhoi themselves to give a statement regarding it to Gaijin, they would refute it saying that their modeling of the aircraft is more accurate than what the Sukhoi OKB themselves have access to… It’s getting borderline ridiculous at this point.

Has anyone tried contacting technical moderators on the forum, because I really think that this is starting to get childish at this point.

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