Finely got around to play the su27
Why doesn’t the Datalink of the r27er/r27er show on the radar anymore pretty sure it did before?
Is that a bug or intended?
Finely got around to play the su27
Why doesn’t the Datalink of the r27er/r27er show on the radar anymore pretty sure it did before?
Is that a bug or intended?
I hope you were kidding
I wonder, when theyre going to add the su27sm3, are they going to give it 14 missiles? because we currently get the su27sm with the erroneous double r77 pylons, and the sm3 has an extra wing pylon im pretty sure.
I really want to get some modification of Su-30 for a good radar and R-77-1
That’s going to be the Su-30SM at this point. R-77-1 will come separately more than likely. If they can fix the supersonic drag issues, the R-77 might be good enough until the next upgrade of ARH’s.
I would also like to reduce the height of the multipath to 20m
Is the R-77 much worse at flying now than IRL?
You have no clue what you are talking about the MiG-23M at the time would smoke F-5E’s in a dogfight. Prior to it coming to the game there was no good way to flare the AIM-9J and it was much harder to dodge. A 20G missile then was equivalent to a 30G missile now. They had no fuse delay.
The reason the MLD was added was because Russia was getting beaten so hard into the ground they thought it was necessary. Your recollection of that history is terrible. The MiG-23M performed poorly because it had few countermeasures and people didn’t really know how to play it. It out-rated the F-5E and smoked it in the one circle after the “fix” to the weight and thrust.
All this “well this happened” in the history of the game is irrelevant anyway - the Su-27SM should be a historically correct aircraft without double pylons and if they are going to give it the enhanced engines they should call it by the correct name and amend the other issues. This isn’t a “balancing” issue or discussion. This is purely a discussion about the Su-27.
I remember enjoying the old flogger back in the day, i believe i played more matches with the 23M than with the MLD
Yes, because the drag mechanic in game slaughters the missile’s performance at launch. Yes it has grid-fins. Yes it’s a very drag-y missile. But at supersonic speeds, the drag coefficient shouldn’t be as strong as it is. The drag should kick in more strongly once it’s in trans-sonic and then subsonic speeds.
IIRC, the missile should have about 2.5km more effective range. Right now, it’s not worth launching at most targets past 17.5km.
But shouldn’t the Aim-120 be better if the developer changes the physics of missile drag?
That only applies really to the R-77 which does not follow the same drag curve due to the grid fins, else the AIM-120 would have to be nerfed in regards to drag to maintain the current performance for the known datapoint shots.
This is very sad to see
In fact, most premier ordnance such as AIM-54, AIM-120, R-77, R-27ER, etc would be worse in sea level shot conditions and better in high altitude conditions if they fixed drag based on atmosphere.
The R-77 stands to benefit the most because the grid fins if modelled correctly would have better drag characteristics when fired over mach 1.3 and at high altitude. It would have much improved maneuverability as well at low speeds and require less fin deflection to maneuver at higher speeds - resulting in better maneuvering drag characteristics.
Damn, you really like the mig-23m
I’d have had no clue lol /s
Wow. That sounds very interesting. But how do you prove it to the developer?
We had a hard time proving to the developer that the FM of the flanker was wrong…
They configured the flanker according to the T-10 flight manual, but they didn’t trust the Su-27SK flight manual
They acknowledged the limitation and stated that the current R-77 is modified to meet specific datapoints for medium and high altitude launch configurations (likely as launched from ~0.9 mach). Thus - the missile is considerably underperforming in-game when launched from above mach speeds where it would not have to overcome the wave drag.
In short, they are aware of the limitations of the game engine and the R-77 as it is implemented is not a bug and won’t be fixed.
gaijin…