Sukhoi Su-27/30/33/35/37 Flanker series & Su-34 Fullback - History, Design, Performance & Dissection (Part 1)

Kh-38mt very rare

The su34 doesn’t have thermals, does It?

Yes

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It about IRST, no?

It might be possible to use the Kh-38MT seeker as a makeshift thermal sight.

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Honestly, it doesn’t matter what plane Gaijin adds, we would only get more underperforming aircraft. I’m almost certain this is intentional. 80% of the suffering and chaos in this game is intentionally caused by decision-making team.

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Spoiler

Phoenix_Head_Shake
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From the same document.
See?

Oh yeah, I see now

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Yes, this is a Kh-38ML.

I don’t have a photo with a Kh-38MT missile. But I can assume that the updated modifications of the Su-34 can launch them

Why does a f-4J(UK) have a better turn time than a su-27sm at 200-350 mph? How is a third gen fighter better than a jet known for its maneuverability?

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According to table it doesn’t

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War thunder is an arcade game that poses itself as realistic, the devs will adjust their game based on their idea of balance, i don’t know about the su27 being worse than a f4 tho lol, seems exaggeration but i wouldn’t be surprised tbh.

If you want to keep playing wt i suggest you to just forget about realism, the FMs are just one out of dozens of inconsistencies that it has.

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It doesnt whatever source you have read is a flat out lie.

F-4J doesn’t have Agile Eagle (leading edge slats)

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According to in game dog fights, it does.

Idk what to tell you, it flies like a brick below 350 MPH.

F-4J 50% fuel with gun rates around ~13deg/s below 350mph
Su-27 50% fuel rates around ~17deg/s below 350mph

Tested in game

Low-fuel Flanker demo back in 1996. From 4:25 to 4:40, the Flanker completes the full 360-degree circle in approximately 15 seconds if not shorter, which is around 24ish degree-per-second sustained turn rate. Most importantly, the Flanker seems to keep its speed pretty good. On min fuel, I managed around 17 seconds as the best time and this was with w-key spam to keep around 650ish km/h (350 knots) which is around the best rate speed for the Flanker in War Thunder. This is around 21 degrees per second. This is WITH afterburner btw (for WT), the Flanker in the video is NOT afterburning.

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@Gunjob Would this + @Giovanex05 videos showing underperforming low speed turn rate and incorrect use of Nz / Ny G load for FM building be sufficient for a supplementary bug report on the Flanker?

I’m seeing a recurring theme of MiG-29 / Su-27’s of all types doing maneuvers that are simply not possible in-game. At what point will they admit these are not specialized airframes or “modified” to allow these things?

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Even if my testing is incorrect, per Gaijin’s own FM sustained turn rate table, there is absolutely no state in which the Flanker can reach the level of sustained turn as shown in the video.

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The one in the video isn’t even afterburning.

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