Don’t know if it had anything of that sort. But IMO a far greater issue is its abysmal range, especially against front aspect and afterburning targets.
9M can perfectly do this, track target with the sun right behind the target. I don’t see why an IRST with an actual computers hooked up to it can’t do this
The question has been asked and I find it interesting, personally I think the Su 27 in this configuration would have a problem. I’ll try in DCS sometime. Above a certain speed, disengaging the limiter is certain suicide for instant pitch up.
There’s currently no possibility of knowing 100% for sure, but he showed a nice video (the one ou replied to) which makes me tend to believe that it can, the amount of fuel is purely speculation, it can be min or not, it’s not possible to know.
But regardless, as many ppl already pointed out, the cobra is a maneuver that you’d execute in very specific cases (almost useless) and ingame the flanker already can pull a nice amount of aoa to perform It. IMO it’s not worth spending energy debating about the cobra.
Well after watching the video comparing the ingame version to the real one it’s certain that something is wrong, the problem is that it’s hard to apply the exact amount of drag for the su-27, there’s probably little to no info about it anywhere so there’s no way to fix it for now, sadly.
That was not what was adjusted in the FM’s in most of these changes. That’s also not what causes poor SEP. The F-111’s performance was looked at as a whole, turn rates were not the sole basis of the nerf. The MiG-23’s performance was not just modified via STR either.
The only two aircraft with issues regarding SEP is the MiG-29 and Su-27.
At this point, i am approaching a point where i will pay a professional aeronautics engineer and find data for him to make reports for gaijin, im really fed up with the situation of all top tier russian aircraft being flying airbrake kites