Sukhoi Su-27/30/33/35/37 Flanker series & Su-34 Fullback - History, Design, Performance & Dissection (Part 1)

It also has to be said B. The aircraft was overloaded from these manoeuvres, the same thing happened to the F-15 Activ, the airframe needs to be strengthened more - this leads to an increase in weight, which leads to a reduction in performance and or the need to use more powerful engines etc… everything is a compromise…
Also the plane had more drag for the canards in the front ( combination of elevators, rudders and canards)…

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You didn’t answer my question at all

It’s actually does not need to be said. In WT, design flaws are intentionally not modelled, neither are the modelled in engines such compressor stalls & flame outs etc. that plagued certain aircraft in game now (will not name the aircraft the aircraft as to drag off topic).

GJ has officially noted this in previous forum. These flaws will not be modelled in game.

I do like discussing it though, regardless of how irrelevant it is to the game.

Thats why you have 31,970 lbf :)

“Crashed due to structural failure caused by repeatedly exceeding the design limit of the airframe.”

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Wrong

Better situational awareness and very minor upgrades to existing radars or ordnance… Yippee…

Can’t wait for the slightly longer range R-73 and the slightly longer range R-77… Gameplay will certainly be flipped upside down when those are added. Flatspinning on command or dumping all airspeed to look cool when others are just looking over the shoulder and launching a missile at you anyway is so useful!

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Gotta agree with that one.

As much as i love super maneuverability it only looks good for eyes, trying cobra against a pilot who knows what his doing is death sentence.

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Why only Russian-USA/China/Japan X-2

Me too! it’s going to be awesome. You were not being sarcastic right?

First of all, you need to calm down Captain Top Gun.

This a video game. Things are supposed to look cool.

Yeah, flat spinning is fun as hell & does look pretty neat. It’s also very rewarding when you gun them in a pass.

Can you explain how the following would not be useful in a rolling scissors with another opponent?

image
image

Tell me you have no idea what Phased Array is without telling me…

You are on full blown cope tantrum over the Su-27 right now, I hope you are aware.

At the moment, supermaneuverability plays little role, only in close combat.It will be needed when there is an ultimatum protection against all missiles

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Yes, poor flight and preflight checks, maybe poorly set up general inspections.

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Ziggy1989

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???

Tell me something I do not know.

The aircraft probably had lower performance than the Su 27, an interesting advantage was post stall aerobatics, but as you wrote, it was one test aircraft. Its purpose was to fundraise for Sukhoi in the 1990s.

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I’m glad we’re no longer talking about the superiority of supermanoeuvrability in BVR and its absolute necessity for WVR. As it seemed to me from your posts.

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I don’t like one-sided strong statements, maybe that’s why. I like to say A and B, not just the benefits.

I don’t have Su 27 in WT, I honestly don’t think it will be better than DCS.
But I’m commenting on reality and this forum is not just about the game, then maybe half the posts here wouldn’t be about reality. right ?

It’s a narcisists deflection tactic, and not worth engaging.

  • comment about IRL - IRL doesn’t matter only the game matters
  • Comment about the game - the game is broken and not reflective of real life performance.
  • talk about the disadvantages of Russian designs - get called a h8r Yankee lover and will get your post quoted out of context and ridiculed.
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That assumes the opponent started behind you and almost overshot, or that the flow went one circle in a very very slow merge. This simply doesn’t happen unless you make a very big mistake on the merge or the enemy accidentally messed up when given the opportunity to start offensive.

In any scenario, the enemy pilot (if competent) should hold the control zone sufficiently far behind you for guns, but not so close that you can force a scissors and subsequently an overshoot. I taught you this.

You say I’m scaring people away and preventing good discussion but every time you make such claims it feels like projection… this is why.

It’s funny tho

Does anyone have any idea how long that we’ll have to wait to get a flanker variant with competitive radar for top tier? Flying the 27SM is an exercise in frustration. It has missiles that only outperform opponents at closer ranges, but its radar set’s slow scan rates and inability to adjust search patterns makes it a pain to quickly acquire a lock amidst the 16v16 chaos. Meanwhile the opposition has twice the range on their ACM mode and just locks and clicks at you.

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They will always be behind western radars if they continue to bring analogues. The MiG-29SMT radar is an exception to this.

No one definitively knows which flanker might come next.

By year of introduction yes, but if gaijin were balancing their BRs properly then planes at the same BR would have similar capabilities. Right now the SM is pretty much strictly worse than its so called “peers.”

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