Any minute now I say. First gen Su-35 confirmed for this patch, and TVC does not change much and with fox 3s implemented players will just have to play according to their doctrine.
The first generation of the Flanker is already lethal in an extremely slow dogfight in its current state in the game even though it is underperforming severely. Now some theorize the reasoning for the hard handicap on the Flanker is that if it were to perform as it properly would, it would absolutely dominate both in current bvr state using fox 1s and even harder in dogfights which honestly sounds fair given how if you are experienced in the Flanker you can really kick some extreme ass but this is an extremely sorry excuse to not let the plane perform 100% as it should.
But what less can you expect from a community who will whine whine and whine until something gets nerfed because taking the time to learn how to counter something is just not something the common individual in this community can find themselves doing… EVER.
Now for the main question, a Flanker with TVC would only make thisslow fight advantage better for the Flanker given its flight model is properly implemented, butit’s nothing game breaking as long as bluefor pilot knows what they are doing.
Does anybody know how to keep a constant G overload through different speeds? I am testing out the acceleration while pulling 3G. So far I am just trying to use the joystick, but it is imprecise. I float around 2.8 and 3.3 G. Is there a better way to do it?
So guys, this is not really related to the flanker, but as we are getting into more modern aviation stuff, i think it would interesting for the community to start pushing for the EC mode. Ppl talk about reducing players in air rb but it seems they completely forgot about the EC idea, i’ve tried to find a suggestion about it but i wasn’t successful.
The Su-27 in game is the Su-27S. The SM is a modernized version that on the surfaces changes the radar, IRST, and gives it the ability to fire the R-77.