Sukhoi Su-27/30/33/35/37 Flanker series & Su-34 Fullback - History, Design, Performance & Dissection (Part 1)

Merging in general is not good for survival.
Your view is to simple.

In a merge with Rafale thrust vectoring as well as R-73 and R-77 are what may save you from a Rafale.

I think a report about the flame color was even made already xD, but since the afterburners are copy n pasted textures… no wonder it hasn’t changed.

And yeah 3D model still looks kinda off according to some reports

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You win matches by pressing your advantage, not by playing it safe.

Too many players play it safe by rippling off all their missiles at the start and running back to base.

Nope, if to be an extreme nerd - Su-37 didn’t crash. After all flight tests and demonstrations were finished, this airframe was fitted back with its basic AL-31F engines, turning it back into Su-27M. And after that this airframe crashed.

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That assumes the Raf already hasn’t fired their TVC MICAs already. Gun only even highlights more how TVC is a gimmick because again, losing all that energy leaves you vulnerable to being engage while you hang in the air for a few seconds

Has nothing to do with the matter at hand.

SU-30 can press harder if you will. It is capable of firing superior missiles to the other contenders missiles while it is also carrying more missiles than the other contenders.

R-77-1 is a straight upgrade over AIM-120A/B.

yup, the 3d model report was made a month ago with a LOT of stuff to fix
https://community.gaijin.net/issues/p/warthunder/i/jLyP0AcOEhy3
and the afterburner also, 1 month ago for both su30 and j11b
https://community.gaijin.net/issues/p/warthunder/i/yPW7px7C2PlD

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Its an R-77 with one second of extra fuel, and the same drag problems the instant the fuel runs out.

For securing kills, you use the R-27ER’s, R-27ET’s and R-73’s.

Wrong again.

ET and R-73 are wonderful but in game R-77-1 pulls harder than AIM-120 while having more range.

The statcard as well as real life information and my gameplay experience confirms this.

No kill needs to be secured if the R-77-1 connects which it will do on longer ranges and in more angles than AIM-120 would.

nope, empty Su-27M is actually 400 kilos heavier than Su-30SM, and normal take-off weight is 800 kilos more.

Good lord…

what, why? it is a single seat, that should reduce the weight of the plane

Also, kinda happy this report has been made: Community Bug Reporting System

Damn look at the color difference xD, and the weathering is a bit excessive and looks washed out

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As well as real life performance and my gameplay experience.
No crafted perspective please.

It is still strenthened airframe, and, most importantly it had enlarged vertical stabilisers WITH fuel tanks inside. You can see it on pictures, Su-27M and Su-30M2 (not SM-2) have those bigger vertical stabilisers with flat top (basic Su-27 stabilisers have angled tops)

Which has very little to do with the ingame performance until the game implements drag curves or some other fix for the R-77 drag problem

Literally, you can check the datamined files to see the actual ingame differences between the R-77 and R-77-1

R-77 has the same ideal range as AIM-120.
R-77-1 improves on that.

I have no way of checking the code but in game I also have a harder time dodging R-77-1 in situations in which the maneuverability of the missile does not matter.

It is possible AIM-120 has the higher maximum range but that is mostly irrelevant in game.

It doesn’t, this is why you don’t rely on stat cards.

Never said I did. That the missile has more drag is known very well.

And that drag gives it much less effective range than the aim120