No I-Derby
Tatra truck, finally!!! :P
Nice another israeli vehicle that got fumbled to death
Please the Derby lauch from the ground is garbage it’s losing his energy so quick in the dev server he can’t hit a manoeuvring target can we have the Derby ER at least ?
Derby in general is nerfed even in air it has less thrust then the python 4 all tho irl it has more
Not sure if its a typing mistake or just common mixed up designation, but a TM confirmed that the Derby (on the AIO) is an I-Derby (SR) in the bug report site, meaning Improved-Derby. It’s essentially the same but has a better seeker. From what I know AIO never had base Derby.
yes you are right but the problem is not the seeker it’s the range he has no energy and the sypder AIO can take derby ER it will be cool if can have it on this vehicle
We just need the derby and p5 to be fixed derby should have 20 km range its clear on rafael site and p5 should have 12-15km at min
they have it on the game too it’s just they have this range in the best condition you can hit like a helicopter at 20 km with the derby but not a fighter jet going at mach 1 notching that’s why you need a better missile because the derby sr is accruate i think but it’s garbage
Its not accurate after 10km its under mach 1 and also in air it should have 50 km range but u can berly get 40 km shots unless u are high and fast
More so on spyder if rafael says its 20 km it should have min 15km effective range against aircrafts
Cant wait for it to turn out worse at intercepting air targets than Pantsir.
Honestly, seeing all these articles, I am surprised how many modern AA systems are out there at all.
yeah i think Gaijin have done shitty thing with the energy stats of all air to air missile and now they implemented this same missiles on the ground they realized their mistake and don’t know how to correct this
Thats the thing they dont
All of them are hella nerfed and unrealistic so it wont be stronger then pantsir or smt otherwise i dont have good explanation for this bs
On Dev Server :
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Python 5 has a 2km deadzone, an 8km effective range, and half its actual flight performance.
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Derby has a 4km deadzone, an 8km effective range, and still 0 explanation why it’s not allowed the 40km I-Derby ER, despite SLM getting the even more dangerous 40km IRIS-T in the same update.
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Extremely weak ability to intercept anything
So basically, it’s completely DoA, outranged by all CAS at top tier, and will eat every 38MT, Hammer and Mav thrown at it because it’s the size of an apartment complex. Awesome.
Glad we waited years of misery with Machbet and Chaparral for this. Continuing the long standing tradition of unnecessary holding back and artificially nerfing everything in the ISR tree.
Just paint a Pantsir in white and blue UN paint, and stick it in everyone’s lineup like a strike drone at this point. I’m tired, boss.
I have a few issues with the system at the moment.
For starters, please give it the I-Derby ER missiles, giving the system much more range and allowing it to be competitive against standoff munitions. Even if it’s as a modification, it would still really improve the SPAA situation here.
Second, please fix the radar(s), it’s supposed to have 4 separate radars constantly scanning in all directions horizontally and also vertically. As of now it behave as a single radar with incorrect vertical limits. It should be the strongest radar system on a SPAA ingame.
Finally, please continue working on the Python 5. It isn’t preforming quite well off the rail (it doesn’t turn nearly tight enough, nor fast enough, it has simple performance to a thrust vectoring missile mind you) and has an acknowledged wobbling issue that has yet to be fixed.
Yea u see if they do that russia wont be op with its kh38 and its unique pantsir
Vigilant Arthropod that got the dead treatment because Gaijin wont let anything have better range than Pantsiz
Dont forget fixing its irccm too
i love this fact too