Sovetsky Soyuz: Red Oceans

Is this also open to being reported?

Thanks for the response as always.

Providing there is reasonable material, I can see no reason why not for sure.

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Naval players getting lots of care this update, following the sheer violation of the Arcade changes.

As someone who just got into naval, Hell yeah

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i was more referencing the 1930’s/40s where the price comarison with Battleships is relavant, if Battleship were made today it would still be MANY times more expensive.

The whole point is that you can’t create a full scale prototype of a battleship/cruiser, due to it not being cost effective and due to how EXTREMELY expensive it would be.

A prototype for a tank as compared to a ship is like a packet of Haribo compared to a car, its not even remotely comparable in price. we never saw any prototype supercarriers did we? but we saw prototype F-16s and the such

just like you’d be much more inclined to test out a new flavour of Sweet but not buy a whole car to test out if you like it or not. that’s the whole point of what I said

still can be convincingly written as weeks (12 weeks), just like pregnancies are

we’re also forgetting compared to the comparible tech of the 1940s where BBs are relavant, (say a Hurricane of Bf-109) They are radically much less complex than an F-16, where the time to construct is much lower as a result

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I hope naval improves especially blue water top tier (its essencially who spawns faster as u spawn in open waters and in gun range)

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I wonder what the penetration will look like on these guns. From the stats on NavWeps they should have really good pen up close but really fall off at range.

That being said gaijin already gave Kron insane performance for a 12in gun so we’ll see I guess.

So in reality, the Soviets didn’t have access to high-quality cemented armor thicker than 200 mm, which is why they planned for greater thickness overall — to compensate and make their weaker hardened armor equivalent in performance.

Technically, the shells are real, they just sucked ass irl. The Soviets planned for an overperforming gun, but in reality, it performed poorly. Very rapid wear and poor accuracy.

The Kronstadt’s guns never actually existed — it was all just wishful thinking.

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Kind of like with Tonks, I’d love to see dynamic missions for Naval, probably in a sim-like mode

Like “Cover the Allied landing on XYZ” and the opposite being “Engage enemy ships near XYZ”, maybe convoy defense or something like “Find and destroy the enemy ships patrolling (GRID)”, likely all in a very large map relevant to areas that the ships would’ve seen combat, like American and Japanese ships would commonly see the Pacific (with US occasionally seeing Europe) and whatnot

I’d also love a truly combined arms mode, which would probably go well with the upcoming AI infantry (assuming it actually comes), allowing ships to provide fire support for infantry and armored vehicles on like Midway or, thru a very lengthy “alt history” extension, Normandy

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Yeah that’s why I’m curious as to how gaijin will model them and hopefully the horrible accuracy is modeled in some way.

If they model them having better ranged performance than the Mk8 super heavy I might crash out lol

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Didn’t atleast one of them serve as heavy calibre artillery at stalingrad/leningrad/moscow?

though i might be thinking of something different

I know a lot of naval artillery was ripped off ships to use for these battles

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I’d argue WoWS is a lot better than WT, main reasons being:

  • Tech Trees have destroyers, cruisers, battleships and whatnot at all tiers
  • More ships with higher ranks
  • Overall, a more enjoyable game to play

But it has its drawbacks, at least from my experience with WoT and WoWS:B

  • Very much pay to win (golden ammo?)
  • Healthbars instead of damage models
  • Very grindy
  • Isn’t combined into one large game like WT is
  • Very monetized with fake ships (moreso applies to WoWS:B)

I might be outdated, to which I apologize, I only have WoWS:B on my phone rn and I haven’t played an actual match since 2023

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The shaking of the peps is immersive they fear of great “Soviet Union” battleship. That should had completed if not the mr H fed by all of Europe and US and attacked the Union.

no

I got my Wargaming games mixed up

They had power assisted loading. Gne and Sevastopol did not

Becouse not finished.
I absolutly right that in game the both will have 30 sec

WoWS is better than I thought it was, it’s been a long time since I last played it

I think the fact I have 10 free packs for it that popped into my download queue is proof enough for that

Okay, I have to disagree with WT’s pay-to-winness primarily because I can buy my way through the TT but money can’t buy skill, so I’m cooked if I don’t understand anything about the game

Edit:

You owe me a new pair of eyes

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If they do, it will be bug reported. @Rileyy3437-live is fully prepared for it

same here, i used to play it all the time, It’s an alright game if you can get past the grind, and some blatantly OP ships in WoWS:B (Giulio Cesare my precious)

only stopped because war thunder took over what i played in 2021 after a brief stint with WoWs PC

I originally came to War Thunder for naval, stayed for Aviation and ground

(Probably wasn’t helped by playing the Churchill and Montgomery tbf)

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