In my opinion, the ammo fee causes the economical effect, which lets the players may not use the best ammo for themselves. But, in the real battle, the pilots don’t have to pay the ammo fee. So I hope the director change this problem.That is IMPORTANT!!!
Not a bug.
The whole “economy” is divorced from military reality and how wars really work. Its that Gaijin just copied the standard “free to play” game/business model.
Ammo costs basically nothing though? Repair costs are easily like 4-8x as much. If anything its such a minor amount id be in favour of its removal as it has no noticable impact on gameplay.
honestly I wouldnt be surprised if gaijin has just forgotten about it
lol, what?
Ammunition is so cheap that I don’t even notice the costs of it, as well as the costs of repairing tanks, how do you play that you have problems with silver lions?
In no instance whatsoever does this happen.
They don’t have to buy the vehicles or pay for the repairs either…
Actually I use default belts in my top tier SPAAs, and in some of my jets, I’m not paying 1.2k to 3.5k extra SL for 1 extra HE round per 4 shots given how rarely you uses the guns anyway, but those are the extreme examples (Tanguskas AP belts are the worst, it costs 4.7k for 1 extra AP that’s more than half its spaded repair cost of 7.65k). But for most tanks the ammo cost is irrelevant and nobody in there right mind is taking stock HEAT to save a few SL.
Per game. But they add up to thousands over the course playing many hundreds of games. Its another way Gaijin nickel n’ dimes players to make the game more difficult to progress and more likely to open their wallets.
Open their wallets because of… accumulated cost of ammo? Now thats a take, ngl. And Im gonna be with Mihail