Shipunov 30mm 2A42 automatic cannon | Шипунов 30мм 2А42 Автоматическая пушка

I didn’t know it had that high of a fire-rate, I thought it was limited to as it was in game now due to the limited ammo in the remote turret.

my suggestion was for in game. Even if it was a “easy fix” irl doesn’t mean much at all. For example the Bradley, the ADATS uses the same gun so, all the crew would have to do is set the fire rate on the physical weapon itself, overriding the targeting systems and using the full fire rate. Even thought the crew could do this doesn’t mean it should be in game. I’m looking from a balance perspective. The bmps specifically the bmp 2m are to good for their br.

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Yeah, I personally have it in a solo lineup with the KA-50, to run at 11.0, and it’s a little bit of a monster if the enemies are clueless. Eventually will add the T-80UK on it too.

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600rpm, my bad. Afaik tho, its never used at that fire rate in the Puma. The sticking point for players isnt that its missing that mode though, its that the low fire rate is specifically to manage overheating and maximize accuracy, and in-game, the gun is incredibly inaccurate and overheats quickly…

This document from Rheinmatal (primary source) puts the accuracy of the Mk30-2ABM at <0.5mil, which means the rounds should have less than 0.5m dispersion out at 1000m. I believe theres sources that put it even lower than that, but despite all the evidence, gaijin still made it the least accurate autocannon in-game…

Getting kinda off topic tho, Im just always kind of annoyed when the 2A42 performs like the greatest 30mm ever made in WT when irl it has some glaring issues that if modelled in WT would make the BMP-2’s much less blatantly overpowered…

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600RPM “burst” what’s that all about?

probs an AA mode employing AHEAD rounds. Theyre typically seen shot in short high ROF bursts in footage.

So, not sustained?

not according to this document, though I have previously seen claims it could.

I’d make sure it’s an actual option for full automatic fire.

@MythicPi the puma fire rate is limited and correctly stated in the game.
The Puma has the gun specialy build in with a special catch mechanic to further increase the accuracy. It cant change between fire modes

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the skyranger has the choice to choose fire rates, the puma does not because special enginering

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Okay, I thought so.

fast fire mode

slow fire mode

u gotta click the link, the video is embedded

Not to mention the smoke is nigh blinding

What smoke?

https://www.military.com/video/bmp-2-live-fire-close

What’s the purpose of the massive milled muzzle brake and redirector.

guess it depends on the enviromentals. but vast majority of bmp2 footage ive seen from ukraine has intense smoke whenever they fire, also that video doesnt work for me

Probably dust, not smoke, either way, the video had snow on the ground.

deffo not. its most definetly smoke. its likely the propellant. bunch of really old ammo used by both sides, i cant post them here but if you look up ukraine war bmp 2 footage you will definetly see what i mean

Also could be a lot of moisture buildup, you have to remember there is more moisture to boil with the heat in spring and summer than winter and fall.

likely to be part of the reason, but that would still be a result of the gun being gas operated