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Well have a look back at the AMRAAM C and some similar stuff are said. Turns out was tiny difference.
Should have just given us 8+4 config, no PL-12A, 14.0. Would work far better. Or PL-12A for 14.3, and then add to 14.7 when they add the only usable fox 2.
we know what aim-120D is, PL12A is mystery what gajin thinks it is
It’s just a balancing choice at this point i think. Gaijin probably thought that giving it 2 more missiles is a good offset for only 48 countermeasures and heavy airframe of Su-33
Even then I would have wanted them between the intakes.
they called the engine WS-10B :pensive:
Unless PL-12A is godsent, i don’t see any reason to actually play 15T unless you are really into Carrier Aviation. 48 countermeasures without any dedicated chaff pods isn’t enough for top tier.
And even if New missiles are really great, playing J-10C at 14.3 would be wiser than this.
The problem I see is that its radar only has a ±70° horizontal tracking range, so it won’t be possible to notcing while simultaneously tracking and launching missiles.
That, coupled with the lack of countermeasures, is a death sentence.
Hoping that’s a placeholder. Even some Mech radars have better horizontal coverage that that.
its fixed plate aexa so 70x70 is what we’re getting. Should be tilted up tho
That’s a bummer. i will be unlocking it regardless but i don’t see playing it like J-11B or J-10.
It depends on how you play; even having 300 countermeasures doesn’t guarantee your survival. There’s nothing more effective than a mountain to counter a Fox 3. If people rely on countermeasures for their entire defense, that’s a big problem :/
Not every map has your buddy mountain to help you. And in general large amount of countermeasures just gives you more options. 48 isn’t completely unplayable, but you will have a lot of options just locked for you in terms of positioning.
With angle gating / uplook you need chaff and given that everyone has 8 to 10 missiles you often need more than 48. And not every map comes with a terrain cover. I just had 3 games in a row in flat plains with trees.
It is workable but you have to play strictly. Such as limiting WVR Combat because you have to give up flares for chaff.
depends how much engine power they give to PL-12A.
if good enough, it will be good in far range fight especially in the beginning of game.
48cm is not a big problem, excellent radar and missiles can always keep a distance to attack the battlefield.
Kill probability at long range is significantly lower, so you are better be prepared for getting 2-3 kills out of 10 launches at long range
Plus its finally a Flanker with WS-10B and more ARH, perhaps even spherical RWR if we are lucky.
IMO only downside is PL-8B, R-73 would have been better - even though we have never seen it with anything else than PL-10.
Moving away from the combat zone is a solution that is also used rather than going in a straight line with all the missile alerts. Flying quite low also works
Loosing time and loosing time. No one says that you just have to fly straight. But having more countermeasures is always better than to not have more countermeasures.