(Everything between this point and the edit is no longer being discussed. I’m keeping this un deleted for transparency so most of it can be disregarded. the topic is now about inconstancy in how gijian treats paper vehicles.)
So neither of these ships were ever actually built. Granted, a hull was partially made (~10% in Sevastopol’s case), but the lower plates of a hull a ship does not make. Now I personally don’t actually mind this sorta thing, but it does now bring a few things into question. The Tiger 105 was removed for only being a planned modification. However, the hull existed as it’s just a Tiger II hull, so how is that different to these new ships then? The panther II I get being removed, there was no panther II, the Tiger and even the coelion and R2Y2 should be returned if there adding “planned” ships.
But maybe there’s a key difference I’m missing so I’m open to any opinion on this tbh. It just feels like Gijian changes their stance on what’s allowed to be added purely on what’s convenient for them at the time. But if designs become an option, bring back those removed vehicles, and it also does open the door for more vehicles.
(Edit: It has been made clear that naval sort of lives in it’s own world, and this is more about air/ground inconstancy in vehicles getting added/removed for reasons that don’t get applied across the board.)
the can of worms was opened the day they announced naval.
It lead to unnecessary spending on naval development. They wasted money buying models. The devs that could’ve been working on ARB and GRB were forced to code naval stuff.
The M6A2E1’s upper front plate addition was only ever a proposal that never got added, so it isn’t only naval. it’s the inconsistence that bothers me. Also “So no, your fantasy Tiger still doesnt coming”? calm down, I already have the vehicle, that isn’t the point I was making and you know it. I just want consistency on what we can expect going forward.
The can kinda had to be opened tho. Otherwise some Nations would be blatanty overpowered compared to others and especially the soviets would have essentially nothing. The problem is that for tanks and planes you can just build a prototype and assess it but you dont build a prototype for a 50.000+ ton ship
yeah and like I said, I don’t actually mind them doing it. I get that it has to happen, so why not allow some of that logic for ground and air? it would open the door for smaller nations to get more content IMO.
Like better map design (despite naval being the one with the most problematic ones)?. More vehicles (which most needed vehicles already have plenty of parts like hull, weaponry and engine, plus the numerous vehicles passed or planned for addition but are stuck in “consideration” limbo).
Again, removing naval would help, but by how much? Naval is still the smallest of the 3, not to mention a good chunk of recent additions use similar hulls and/or weaponry, so it took less effort.
I see your point there, maybe there is a middle ground on designed vehicles to avoid WoT slop? but I understand it would be a VERY slippery slope, so maybe best to just not I guess.
It’s been said a million times already, but ships follow different rules to planes and tanks.
To even get a ship to the stage of laying the keel is a monstrous effort, requiring extraordinary amounts of money and man hours.
Unlike tanks and planes, capital ships have no prototypes. They require so much investment that you get one attempt at it - so all the designs need to be finalized before you even start building it.
Comparatively, tanks / planes are relatively cheap enough wherein prototypes can afford to be experimental test beds, and differ from the actual final production vehicle.
Finalizing a production vehicle of tank is measured in the thousands of man hours. Getting a ship off the slipway is measured in millions of man hours. They’re incomparable.
Other than the snide way you started, I do see your point. However, there is an active reddit post that tracks all the partial completed/semi completed/fictional vehicles in war thunder, a lot of which aren’t naval. so the standard “Naval is different” line isn’t really valid honestly. I’ll state again, I just want consistency. I don’t care which side of the fence the game lands on, I just feel Gijian needs to actually pick one. say designs are fine, or cut all of them from the game. not pick and chose when they enforce that logic. I don’t need you getting snarky to rush to their defense either, when I just posted a question trying to see if there was some actual clarity.