the actual speed in-game isn’t possible to measure - but the speed of 378km/h would be comparable to that of a plane which is definitely not the case when launching this torpedo. As far as I remember the speed factor between AB and RB is not 3 ?
edit: maybe in test-drive its possible to calculate the speed by measuring the time between launch and impact
You might be able to look at the speeds in the server replay using the sensor view.
While in test drive 3x speeds seems like a reasonable estimate for torpedo speed difference between Arcade and Realistic. I do not however know if this is intended.
ok - I will test this after work
Finally can blacklist 300 racists instead of 100.
Could you please add the oportunity to change the keybinds for the new minimap features, please?
I don’t wanna change the NVG keybind after +2.000h so I don’t flashbang myself when switching the minimap from air to ground space.
x3 for AB is correct. From: #gamemode | War Thunder Wiki
"Furthermore, there are modifiers to the speed in the game. Notably, horizontal targeting speed is doubled, and torpedo speed is multiplied as a piecewise linear dependence on the travelled distance:
Up to 4 km, the multiplier is 3;
From 4 to 8 km, the multiplier drops linearly from 3 to 1;
Over 8 km, the multiplier is 1."
Great bug fixes, however this broke the naval arcade aiming system. Guns are not ranging the shots and instead shoot down into the water 500 meters in front of me. Wonderful.
[Health warning!] Naval AB camera shake can trigger Motion sickness, make it optional at least.
naval: and pls. make the auto zoom-out when a selected target has been destroyed at least optional !
When is the missing ESS going to be added for the M247? I figured it would at least happen with the introduction of the M246, or after two years of the report.
please no, it is already a pain to fight it, just HE-VT mod at Tier 2
Will naval be fixed before the current battle pass season ends or should I give up my special task for a different one?
Great QoL update, slight issue that they broke PMs again as now when you send a message it doesn’t remove it from the typing area. Wouldn’t be an issue (you can just hold delete) but WT’s console client doesn’t allow that
Thanks Gaijin
I dunno if it’s something to do with this update but n̶e̶a̶r̶l̶y̶ all the arb matches I enter now are those massive operation EC style maps, I don’t mind them here and there but them being the main thing is just rubbish, especially in the amx or harriers. It’s genuinely ruining the game for me right now.
I would love an option to choose not to have those maps tbh, sometime so just want to play match after match quickly and not have these things that take more time to get to battle then I get to spend in them, if I can even make it to the battle before it ends in the above planes.
When I say an option not to have them, I don’t mean ban them either (that’s useless anyway tbf only able to ban one map)I mean like te option to join already started battles, or ones with less players and stuff, like literally opt out of it entirely.
There are probably still many people with the misconception that blacklisting means that they no longer encounter that person in battle, while in reality it only means they no longer see their chat messages.
it 378 km/h in NAB, in test sail it reach 3 km destroyer in ~30 sec which gives us ~360km/h
Been saving mine for silencing everyone who says “crap team” on game chat, but that works too.
Excellent! o7
yes I must admit that the given values are correct - I got the same results. In RB the speed is 1/3 as already mentioned. So the speed was given wrong (RB value also in AB) in the statcard until last year.
Fix for Naval when?