Server Update 17.04.2025

yes - but this numbers are clearly wrong - even in arcade

Do people even blacklist that much? pretty sure i got that on a nice zero

Do you mean that the torpedo speed isn’t that fast in the game in arcade mode?

Good change.

2 Likes

I think he means the number is just being displayed wrong depending on the values you select for measurement units in options.

I don’t think there is a Meters per Second option for speed?

Maybe 2 on my acc

o h w o w

Did you guys fix the aiming issue in Naval where shots were just going right into the sea or were fired straight into islands instead of at the lock on target?

3 Likes

no it isn’t - prev. (maybe last year) the fastest torp. in game is that of the german PR131 boat with about 120km/h (as far as I remember). This speed hasn’t changed in-game but the value in the stat-card is now much higher (I am not in game to give the actual value) ~330km/h which is definitely not the real speed. all values are in arcade mode. But if we assume this value is intended to be about 33 m/s then it corresponds to 120km/h. Maybe the intention was to give the speed in m/s as the torpedo modification (available in german and some other vessels) shows the speed reduction in units of meter per s.

I’m a bit confused as to what you mean.
The PR131’s torpedo has a listed speed of 378Km/h for Arcade and 126Km/h for Realistic.

Do you know the actual speeds of said torpedo when in a match for both Arcade and Realistic so that we may compare?

1 Like

the actual speed in-game isn’t possible to measure - but the speed of 378km/h would be comparable to that of a plane which is definitely not the case when launching this torpedo. As far as I remember the speed factor between AB and RB is not 3 ?
edit: maybe in test-drive its possible to calculate the speed by measuring the time between launch and impact

1 Like

You might be able to look at the speeds in the server replay using the sensor view.

While in test drive 3x speeds seems like a reasonable estimate for torpedo speed difference between Arcade and Realistic. I do not however know if this is intended.

2 Likes

ok - I will test this after work

2 Likes

Finally can blacklist 300 racists instead of 100.

2 Likes

Could you please add the oportunity to change the keybinds for the new minimap features, please?
I don’t wanna change the NVG keybind after +2.000h so I don’t flashbang myself when switching the minimap from air to ground space.

2 Likes

x3 for AB is correct. From: #gamemode | War Thunder Wiki

"Furthermore, there are modifiers to the speed in the game. Notably, horizontal targeting speed is doubled, and torpedo speed is multiplied as a piecewise linear dependence on the travelled distance:

Up to 4 km, the multiplier is 3;
From 4 to 8 km, the multiplier drops linearly from 3 to 1;
Over 8 km, the multiplier is 1."
3 Likes

Great bug fixes, however this broke the naval arcade aiming system. Guns are not ranging the shots and instead shoot down into the water 500 meters in front of me. Wonderful.

5 Likes

[Health warning!] Naval AB camera shake can trigger Motion sickness, make it optional at least.

2 Likes

naval: and pls. make the auto zoom-out when a selected target has been destroyed at least optional !

3 Likes