The accounts of the pilots should, in fact, be the most important testimonies when analyzing a vehicles performance.
Unfortunately for Gaijin, thats not how it works. A vehicle manual is 100% theoretical; a pilots experience is 100% real.
Spoiler
In the earlier posts, I wasnt specifically referring to this point. But honestly, I dont think theres much point in clarifying it now.
Vehicle manuals are usually made with meticulously tested data and/or very detailed computer simulations and well as actual specs from the manufacturers of all the different systems
Well, its normal to hear pilots talk about how long it takes to truly get to know their aircraft
Usually, theres a dark area between the manufacturers data and the real safe limits of the plane, and thats exactly the space pilots love to explore.
BAE had no idea this slow speed handling was possible
Also, pilots can and will often squeeze more out of the airframe than they may have done in that testing. I think a number of RAF manuals tend to low-ball capabilities of aircraft quite a bit and can be quite conservative either due to safety margins or due to peace-time airframe endurance. But suffice to say, in combat, those are usually ignored
Yeah they do tend to only really test typical combat conditions but that is what you generally see in war thunder after all.
Stuff like F-111 was known to go much faster than thought, USAF and maybe USN low-ball stuff but it’s what they use in-game as a standard so I don’t really mind it too much
Eh… I wouldnt mind if it was universal, but there are exceptions. Like the Mig-21BiS uses combat thrust figures for its AB unlike every other jet that ues standard AB figures not combat thrust.
Also not all manuals are made equal to the same margins. I wouldnt be surprised if Britain’s slightly lack luster performance on a number of aircraft was entirely the MoDs fault and that they werent quite so bad IRL. (Though I also blame Gaijin modeling equally for that too)
I’d assume US/UK manuals would be to similar standards given the very close defense ties throughout the cold war. But the MiG is definitely interesting. Don’t think it causes any issues but it should be brought in line unless they bump up other jets to combat rating
From my research the L21A1 had a mass procurement contract inked and fulfilled by Rheinmetall, but any press coverage of it disappears after 2007. You would have to ask British servicemen about it.
He’s been banned for a week for accidentally posting a classified doc, so I’ll try to answer on his behalf.
IR stuff (point 5) you can read my breakdown here:
But also from a purely in-game perspective. How Gaijin models heat signatures screws the Harriers as its all based on thrust and the Harrier has a lot of thrust, and gains more thrust at lower airspeeds. At a bare minimum. It should be given an IR signature equal to that of any other sub-sonic aircraft in game, like the Buc or Hunter. (achievable using the F-117s code) Instead its hotter than many Afterburning engines. and at an airspeed of about 420kts, its the hottest aircraft in game (impossible to flare a long ranged (3km) R-60M)
(OP did give me another primary source for it too, but was told by Gunjob that what I had so far was more than enough and so wasnt added to the report)
The other 3 points I dont have primary sources on hand, but its incredibly hard to report because the sources often used drop tanks and no canons. A config not possible in game. So its hard to do a direct comparison to the sources in game. But it is more than likely the performance is wrong.
he has a number of reports in but none have been passed yet (but is/was working quite closely with gunjob, so I have no idea what may or may not have been passed internally) :
and he has other threads for covering parts of it like:
But overall its a tricky aircraft for them to model withwise to the VIFF and proabbly will never be right, but there are some relatively basic things like VIFF should bunt the nose up quite hard. But in game it does almost nothing. On a basic level. Harrier 1s should probably turn like the Harrier 2s do and the Harrier 2s should turn better still. Or failing that, the VIFF should have a far greater impact than it currently does.
But even just normalising the heat sigs and removing the sooty exhaust, as well as things like properly modeling the SHar HUD and fixing BOL. Would be more than enough of a buff short term for the Harriers.
He seems to misrepresent the numbers in these two reports, if you cross reference the numbers he states with the numbers he shows, the harrier is actually overperforming
I shall leave him to respond in a weeks time, because im not well versed in the source material. But there are certainly aspects of the Harriers FM that doesnt feel right.
Like if you ever read accounts from people like Sharkey Ward, it seems to drain far less energy or recover it much quicker IRL, than it does in game.
Thrust curve is most likely incorrect but theres not much that can be done in that aspect
and the heat signature is a limitation with how heat signature is measured as its directly linked to thrust
There is a reasonable chance that the max thrust of the peagus engine is too low, but its a fiddly engine to reprot.
There wasnt until they added the F-117 (and I think the Commanche uses the same). They “modeled” its IR reduction kit by applying a 0.5x multiplier to its “temp”. There is no reason why the same couldnt be done for the Harrier and anything else a little too hot (or maybe even inverted and used to make cold things like the F-5 hotter) as a short term bodge job.