I didn’t edit any of my posts. It should not survive more than 150% of 9G in-game, that is how it is currently modeled pending a fix for the whole 17G overload thing which is unusual.
You know, it says if there have been edits in the top right corner of the post. Celestia is the only one who has edited their post recently.
Assuming the JA 37’s peak sustained turn rate of 15.48 deg/s at 400 knots is correct we can extrapolate from this data that the Gripen should be capable of ~22.22 deg/s sustained. I personally don’t think this is correct, and the chart has no numbers so could very much be incorrect or not to scale.
Ok, seems pretty strange, spaded it and played it in 1v1s, it’s seems to have little to no drag and unlimited engine power, and it’s ratefighting better than an F16, it seems unfinished and unpolished imo… it may be a misinterpretation from myself. I expected… something else and not as broken.
It is fully statically unstable at low speeds but the canard causes this, after a certain point the canard should be required to maintain nose attitude and add less to the lift - stabilizing the airplane. Sustained turn rates at high speed probably shouldn’t be so high. I’ll read more into some documentation on the Gripen though and see what I can find.
The canards are another thing currently not well-modelled. I have read in several places that they do not participate in rolling the aircraft (only the elevons should), but I haven’t found a good source for that. Anyone have one? In game they move when rolling.
Btw, can we edit the title? This discussion is not exclusively about the SAAF Gripen.
Just curious, currently the gripen is among the best FMs if not the best FM for realistic battles. Is the gripen arguably overperforming or are the turn rates and energy retention actually correct besides the G-load limits people are discussing above?