I think they need to connect at least to some degree.
I don’t know how they work for each specific country but they can even be controlled wirelessly:
That my thing, MS20 and MS19 added systems that allowed for the vehicle to actually use weapons that needed to be linked and mounted to the pylons, i assumed ESTL worked in the same way and given the pods age to me at least i doubt something like a late 2012 Gripen A could use a ESTL pod or early MS18 Gripen C.
Sounds reasonable :)
I could be wrong and would love to honestly know but im just using age and other examples to try and rationalize it. To be honest i dont think we will ever see a Gripen C with an ESTL pod but maybe one day…
i really think Gajin doesn’t care about these levels of specifics look at the Mirage 2000, Rafale and the Eurofighter
More like they didn’t care about the Gripen from the beginning. The A isnt the A and the C isnt even the C. The gripens currently are entirely fictional with the current implementation.
Hey people ! I’ve been wondering lately why does the canards move up on the gripen ?
Afaik, they should move downward from time to time, especially at high AoA, yet they don’t.
What do you mean?
Mate, Gaijin doesn’t fix minor nations: they nerd them until they’re unusable so we are forced to play the Big Three (paychecks): Germany, US, and Russia
Gripen’s canards irl go downward when you pull AoA, meanwhile in the game they constantly go up like an elevator
Are you trying to say that the canards try to level out the plane when the rest of the plane is trying to make it turn?
Because that would be very dumb.
He is right though. In this video you can see the canards deflecting down when the aircraft is flying at high AoA (0:30 onwards):
That is exactly what they do IRL :) (well, not trying to level out, but angling down in relation to the rest of the plane)
the JAS39 is statically unstable and wants to inherently do a backflip if no other correcting inputs are made, so just a tiny bit of pitch up to the canards will make the plane start the “backflip”, the canards then have to pitch down to stop the backflip and keep the AoA and thus do a turn. The canards are usually angled just above the direction of flight (not where the nose is pointing but where the “wind” is coming from i.e. “below” the planes belly). Its kind of hard to describe with words. so using this image as reference:
The canards would then be angled a bit above the trajectory (relative wind) so will still “add” pitch up in relation to the wind but below the longitudinal axis as to not add to much and flip the plane. Had the canards been straight or even pitched up then the plane would have gained even more alpha and stalled out VERY quickly.
If i have understood things correctly then the reason for them acting like they do in game is because no plane at all is modeled to be statically unstable as the game-engine cant handle those situations/calculations as it currently is, everything is just flight models adjusted from “normal” stability to resemble the IRL capabilities.
Edit:
Some spelling and clarifications.
Edit2:
This video shows it very well:
Ahhhhhhh, I have misunderstood. My bad. I was thinking of manoeuvring at high AoA at speed during a hard turn. The slow speed AoA demonstration was not what first came to my mind hahaha.
Even during high speed and hard turn they point down, the plane is just THAT unstable. The last video at the end of my previous post has some quite hard turns at like 1:05 and the canards still point down compared to their resting position and the plane.
To me at 1:05 as you mentioned it looks more or less straight there (hard to tell with the fisheye lens), but yeah I see your point.
The canards don’t deflect upwards nearly as much irl as in game
If you look at 2:17 in that video you see them going “up” for like 1/4 of a second, so you have something to compare to when they are “straight”. Easiest to look at the front point of the canards as it is VERY clear if they are straight or pointing up as you suddenly see the edge there :P
Ah yeah, can see the rear edge as well there. My bad, I was mistaken.
No problem at all, very easy thing to mistake as it is very counterintuitive x)
This video also shows it super clear, the canards don’t even go to the straight position for the plane to start turning, the start angling up towards the “middle” position but never even reach it and then back down again and the plane still turns x)
(Timestamped to 1:06):
Ah yeah I see, do you know if this also is the case at high speed, closer to/above Mach 1? Cause most of these videos are at slower speed, air show type stuff you know.