Won’t stop them though.
I’ve seen people advocating for their removal.
Retired pilot checks out the “display version” (shown on showrooms etc) of the Gripen E cockpit (in Swedish but Youtubes auto translate does a good job):
Interesting points:
1:16 - Showing of the Soft vs Hard stop of the stick and explains the function of gaining more G that the plane technically could withstand (9g vs 12g). “It’s not good for the plane, but It’s way better for the plane compared to hitting the ground.”
1:29-1:30 - Selector to the far bottom left of the left side Has engine performance selector for “Economy” - “Normal” - “Combat” .
You know I wish we could pin messages to the thread. Not much related to the video but still
Best option is probably to edit the main post and quote the post you want to “pin” :)
Yeah but I still wish it was easier
Here’s a link to some photos of a gripen E mockup cockpit - The former pilot who talks about it states that it’s not 100% replica (guessing some sensitive stuff you wanna keep a secret is not there or what not) he has another video from a Gripen E simulator as well where the HUD and better looking wide area display so included them pictures as well. So if anyone can be arsed to let gaijin know or whatever ;)

Live server (from wiki) for comparison
I wonder, if it would be possible to fit the BOL pylons on the centerline rails. Just a thought crossing my mind
the issue is that there shouldnt be launch rails on the centerline
the AMRAAMs interface directly with the part that comes down from the fulesalage IRL
so you wouldnt be able to fit BOL rails there since those are ejector pylons IRL
Can you open the protection analysis on a tank and select the PELE-T as ammo to test to see it’s stats?

Here is the change log for it:
and here is the current statcard:

Edit:
seems like the change is correct, they had probably accidentally combined the HE and AP into one shell when making the PELE-T instead of taking the data from the actual PELE-T.
Will be interesting to see hoe it performs in-game after the change though. looks just worse in general now.
I tested it a bit and its definitely a lot worse, Penetration feels terrible
@Gunjob Also sorry to poke you but do you think you’d be able to bump up this bug report, regarding a “landing flap” option.
https://community.gaijin.net/issues/p/warthunder/i/nNnnun3TEqqZ
Do you have an estimate for how far it takes for the in-game Gripen to land?
I haven’t taken the chance to record that yet. I’m moreso focused on the landing approach of the Gripen currently.
There are still afew things missing when it lands though such as the elevons also lift dumping on landing.
That can be done by pitching down manually, right? Or is it smth else?





