It would be odd that have it that far forward on the rudder in that case and i can’t personally see any place where it would come out of on the rudder.
The last two images in my previous post you can see how far forward the fuel starts to come out of the plane. Which lines up with the port i marked.
Just found this as well, i think i’m correct here.
Figured I find stuff only 39E related considering @ostgh was wondering about it.
Looks like it was moved due to the new placement of the landing gear possibly blocking the area being more within the wing. Either way is it possible to be bug reported considering Gaijin currently has the fuel dump copy and pasted from the 39A/C?
Same with IRST, yet it’s applied on the 6002? you see, it seems like they cherrypicked. They chose the IRST instead of extended wings (i’d personally prefer extended wings cuz irst does nothing ingame atm cant even lock amraams with it), going back to what you said about time. The 6002 early stages didn’t have IRST nor extended wings, so why do we even have a Gripen E ingame? Why are they leaving half of the package? Why are they lazy-devving, rushing?..
Well yes, that is common. I would say that A LOT of top tier vehicles are balanced that way in some way or another. It’s different if a vehicle has always had a module or never had it, then they tend to add/remove for historical reasons (but exceptions exist). If the vehicle didn’t have it at some point and then had it at another they tend to choose for balance (this can even sometimes be applied to prototype vehicles having something that is then given to the production version of the vehicle in the game).
I’m hoping this gets changed with the bug report for it.
It can be just as easy as a majority of all media on the Gripen E shows it without the extended wings but with the IRST. It’s something that can easily be missed if you don’t already know about it beforehand.
Lazy, sloppy, whatever you wanna call it. They simply do not care because people still pay money to a half a job they do. So why would they even try harder? And don’t let others tell you anything else because the amount of features they have “missed” on the Gripen E, as can be seen under this topic, is nothing but proof of the lack of work ethic. They model the plane half broken half wrong, they release it on the live servers and they rely on the players to do their job and do the research on how things are supposed to be. They correct a few and the rest stays as “accepted” for god knows how long! On top of all that, we have people here with the audacity to defend such job. Go figure.
The Gripen E in War Thunder is incomplete, burdened by bugs, and built around poorly implemented or missing systems. As it stands, it does not represent either the real aircraft or a credible technical standard for a modern fighter, and the developer response has been slow, fragmented, or effectively stalled. This problem is reinforced by recurring replies from individuals clearly affiliated with Gaijin who consistently downplay objective faults by reframing them as limitations, work in progress or matters of interpretation. That pattern is not troubleshooting, it is damage control. The underlying incentive structure explains the stagnation: there is little commercial upside in allocating time and expertise to properly finishing a Swedish fighter that generates limited hype. Development priorities are instead shaped by what is expected to drive future engagement and monetization, particularly the roadmap toward 5th-generation aircraft, which are already being positioned as the next major draw. In practical terms, this means the Gripen E is unlikely to receive sustained, high-quality attention. Not because it is uniquely complex, but because it is strategically unimportant. What this ultimately exposes is a familiar hybrid mindset: centralized decision making that dismisses external technical criticism, combined with a profit driven focus on anticipation and spectacle over present day accuracy. In that environment, deep system modeling, fidelity, and corrective polish lose out to whatever best sustains player excitement. The Gripen is not in its current state by accident; it remains this way because fully fixing it offers little immediate return. It may receive some level of proper attention at some point in the future, but that remains a blind bet. History shows plenty of examples of issues quietly fading into neglect and never being meaningfully resolved.
First 12 large caliber flares are modelled but not implemented.
Second RWR missing K band coverage which should be standart from the C model yet Gaijin decided to implement the same RWR on JAS39A/C.
New patch dropped and they didnt even touch gripen E. I dont even care about all its missing capabilities and armaments cuz its understandeble in order for it beeig 14.0. BUT MAW STILL POPS FLARES ONLY. CMON. Its so simple fix. Same with aim120C middle hardpoints showing 2 missles while there are 3. How could they even missed this. They literally have correct graphic for aim120b showing 3 missles.
the Gripen E is the most unfinished and looked over vehicle in a long time in this game, if this is just a placeholder or not, they better update us or add a proper one to the folder, gaijin needs to lock in