One of the reasons for adding SEPV3 is the armor enhancement. After all, the tank received the new NERA armor.
Yes, from the photo you can see that the frontal part of the turret is heavily armored. The lower glacis plate, too.
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there are not just russia, germany and USA in the game so wheres the other with rates.
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this is about ground sim


I’m actually baffled that anyone is still playing (including myself but I’m just about done now) any other country but Russia at 10.7-12.7
How every match goes right now
BMPTs and T-80s rush forward, their troll (and outright broken in the BMPTs case) armour allow them to make early plays/pushes, T-80/72s flank/snipe hulldown with their strong turrets/tiny weakspots while BMPTs sit in unkillable hulldown positions or just hold W on smaller maps, breaking barrels, tracks and being a distraction or a murder machine (depending on BR)
First wave of NATO tanks are slaughtered or are having to sit so far back they’re simply not contributing, by now the RU team is sat comfortably controlling all objectives, their best in class SPAAs destroying anything that flies (Why do no NATO players spawn in choppers I wonder?)
Maybe the NATO team makes a comeback, you’ve fought off the huge amounts of very good MBTs and Lighter vehicles at this bracket off - but here comes the RU CAS and Helicopters which nukes the second wave of NATO spawns with their best in class air to ground missiles
What does the NATO team do now? spawn your (pretty poor at 10.7-11.7) SPAA to deal with the CAS? - now the tickets are coming down and the BMPTs are about to start spawn killing
Spawn more MBTs to try retake the objectives and keep them off spawn? - yummy SU-30/SU-25/KA-50 food
Spawn in your own CAS to push them off objectives and fight some enemy CAS? - Panstir says no you’re not allowed near the battlefield
Unless the NATO team spawns in a near perfect order, it all feels abit hopeless atm, combine that with 1 death leavers, its a very sad state of affairs
Apologies for the long rant, I’m quite frankly bored of playing now, I’m sure theres much to pick to bits about this verbal diarrhea, go ahead
Are higher BRs more balanced right now? I’m playing 11.7 Britain which is a struggle anyway - Is it better higher up where more competant NATO Aircraft exist? I’m looking at the two CR2s at 12.7 and thinking ‘what’s even the point in them’
This is why ive stopped playing ground not touched it, at any BR, since shortly after the BMPT was added, I just cant be bothered with it.
What little WT im playing is air at various different BRs and a little naval (though avoiding the Soviet Bias Soyuz)
It’s not about sim, it’s about players
According to any competent player. Remember you are not in position to give any opinion on how brackets balanced because you did not play them
Yeah, it’s not like I play against them and still fail to see how CAS greatly affect ground battles result providing statistics with most of jets not holding even 1.0 kd
Mind blowing, I know
I just really wish there was a topic with minimum requirements like “>55 wr, >1.5 kd”, so balance could be discussed without people finding excuses for their personal skill issues
What a ridiculous, stuck up statement
facts, like winrate and k/d can be such a variable thing. its fine to have a k/d around/below 1 and a wr below 50.
like i used to have a sub 30 win rate on redside because nato teams used to be so dominant in simulator matches
In the context of ground battles, you can have terrible win rate but still find a way to get positive KD in your battles, im consistently high 3K/D (personally i think K/S [kills per spawn] is more important as a stat but whatever) even when playing solo in nations / BR brackets where they find themselves losing more on average. So being negative K/D is telling that the player is rather simply not that good, which can influence how they view balance in a way that’s not very accurate to reality.
I.e, level 10 clickbait players shooting a BVM’s upper plate instead of anywhere else that could easily disable it, and many other examples.
Air is not my can of worms but maybe that’s different
''Nyet, It’s a game convention not a bug"
be aware of those sudden annual leaves
If it was up to me it would have been added together with the 2A7V about 2.5 years ago.
SEPV2 is the closest thing to the 2A7. SEPV3 in my opinion would be too OP for it to be added at the same time as the 2A7
Keep in mind that the SEPv2 only got the 5 second reload because the 2A7V stomped it into the ground so hard. When both released the SEPv2 was simply a worse 2A7 in every way.
If they had released the SEPv3 alongside the 2A7V the Abrams likely wouldn’t have gotten (or needed) the reload buff, still making it balanced.
Most players don’t have ACED crew though. That would take so much time the stats wouldn’t be affected by the monthly I just pulled
Expert reload still makes it 5.3 seconds vs 6.3-6.4 seconds of the Leo 2s so yes that is still a full second faster.
The SEPv2 with a 6 second ace reload like it used to be absolutely got stomped by the 2A7V. It was so hilariously worse it wasn’t even funny. It didn’t have a single useful advantage over the 2A7V.
The 5-5.3 second reload is the only thing keeping the Abrams stats up.
Abrams expert crew with maxed out reload crews is around 5.3 seconds, at Ace only sped up by .3 which is at 5.0. Barely noticeable differences.


