Saw the part asking for optional towing to return and realised that’s another easily fixable change, since it’s a naval focused update, I’m hoping it returns soon (rip sf40 heavy).
Keeping something operational costs money, as server space don’t just grow on trees. It also requires you to spend the time on balancing the modes, which can be perfectly seen when looking at the amount of trouble they had to go through to battle zombers in Air Sim.
It’s not like it’s a no brainer move to keep them alive.
Naval also requires you to spend time and money on developing mode-specific things like maps, mechanics, vehicles, etc.
All of those resources could be reallocated to other modes that actually keep the game alive.
It’s perfectly normal for a business to slash down on the underperforming products, just to open up some space for something more profitable.
You’re right, but I felt like simplyfying things would make the joke easier to grasp.
But now, with your comment right under mine, that’s improving the whole thing.
Well if gajin not only keeps the servers on, but adds balance changes and content then either naval and sim is making a sufficient profit or they believe that the investments would provide enough growth for a profit in the future.
I leave that decision to the business
When they finally find the center of the Universe, many people will be disappointed to find out . . . it ain’t them . .
Naval is cool but please at least make Coastal Fleet in a separated match, is very frustrating playing some Coastal Fleet boat and suddenly a Destroyer pops up out of nowhere.
This but vice versa having my reserve tier destroyer being stunlocked by an skr7
That is pretty much nothing.
It’s sad to see so many basically dead BRs for a mode that goes up to a 7.3.
In my opinion SKR-7 nowadays is more like an niche vehicle, surely the four 76 mm cannons pack-a-punch but with the nerf to the rate of fire is a easy vessel to destroy if it’s a unexperienced player using it.
But regardless, Coastal needs a better suit to be playable in mixed matches, specially in maps where there are little to no cover from the spawn.
What do you know about “dead BRs”, if you not even playing it?
For me it’s the rockets that can disable part of your ship behind an island, forcing you to either take a ridiculous amount of punishment or flee and be fully exposed.
But I agree either coastal needs to be separated or something has to change.
Doesn’t take a genius to see one BR is utterly dead if it has like 5k players in total across several weeks.
don’t you know we have ±1.0 BR spread in game?
And ?
SS is giving out numbers for each BR step.
And what it mean how do you think?
Tbh I’d rather take the opinion of the players within the mode, figures showing that with +/- 1 that there is a decent sized player base and the fact that gajin keeps renewing support (even If it’s on the small side) rather than a ground player who never/barely played naval
You wouldn’t need to introduce bots en masse in your 7 playable BRs in total if the population number was even close to being decent.
I simply don’t have enough time to waste it on a mode that’s on life support from the moment of it’s inception. I also don’t like to play against AI in a PvP game.
No one’s telling you to play naval btw. It just seems uncalled for to keep making snarky comments on a thread about naval content and then tell naval players that no one cares about the content. Unless naval burnt down your house and sim battles mugged you, then I don’t see the point of going into a thread about mode that doesn’t affect you and start proclaiming how it should be removed.
If you want to suggest removing these modes, maybe start a thread of your own about it.
A lot of people would like to play naval but its awful right now, i ground out all of germany I played it a lot but im not touching it until a rework or they stop fleecing whales for coastal vessels like they do helis.
Im not saying ground is perfect but its playable at least, not going to see bot lobbies any time soon.