Less than a day to nerf but will take months if not years to make something good
https://community.gaijin.net/issues/p/warthunder/i/4FCIGaiwh1wA
yooo they actually fixed that? finally
Hell yeah now i have to deal with people bailing right before my missile hits them since zombing is nerfed
They should’ve ignored it
Nah that score exploit was long overdue. I’m not gonna ignore a good thing just because it isn’t perfect.
this should also be considered an exploit

Calling it “rewards for crashed aircraft” is dishonest, It’s advance coping mechanism. When it really comes down to this:I fired four missiles at you, but I still insist on getting the final kill credit when you limp home to your airfield.

This is tiring.
dont see they youre complaining

I see that autorepair is broken. An aircraft in such a condition should not be repaired. The pilot who fired four missiles at it deserved to be rewarded.
Your case has no connection to this topic. Because this was happening even before crash rewards introduction. Mechanic described in this topic is meant to counter people crashing on purpose to deny kills even without taking any damage.
Also repairing should cancel their kill (it does so with severe damage).

What?
Title: “Rewards for crashed aircraft”
Looks inside
“Not for rewards for crashed aircraft”
Except it doesn’t.
The kill was only rewarded after I landed, which is exactly the issue I’m pointing out.
It doesn’t.
Reads more than just title
In some cases game waits till you hit the ground or land somewhere including airfields (or hit airfields too rough). That was the thing even before maneuver kill rewards. So guy would still get rewards even before introduction of this mechanic.
And it still has no correlation with maneuver kills.
I recently got two air kills added while farming ground targets in Air RB in my BTD (bomber daily task).
I still think the mechanik is over the top. I mean its nice to have, but on the other hand its too easy mode. This mechanic is silly. They just crashed cause of reasons totally unreleated to me.
omg its thodin crying about free kills again
Simple solution. For cannon duels, the range might be limited to one kilometer, and there could be a timer requiring you to stay within that distance for a certain amount of time to count kill. With guided missiles, if a missile locks onto you and you crash, it will count as a kill regardless of the distance.