During last months it has been rare in 4.3 BR range ground RB not to see a Yak-9K and it’s common up to about 6.0. At best I counted 6 of them in a single battle. Full squads of them aren’t that rare either.
Too bad thunderskill is the only available statistics. For what’s it worth, there it stands as the most used piston engine aircraft by a large margin.
I also have an issue with the BR of the Super Étendard at 11.0. In the same fashion, it’s comparatively much worse than say the MiG 27K at the same BR. The SEM using only 2 AS30L or GBUs is also completely outclassed by long range SAM (ADATS, ITO, Pantsir), and the maximum 2 magic 1 in air-air makes it completely irrelevant against any aircraft near or above 11.0 (its air RB BR is a good example).
I think 10.7 is the max BR it should go to, as it puts it at the very lowest at 9.7, where most nations feature at least MANPAD SAMs.
The Mirage 2000 D R1 at just one BR bracket above is significant’y better in every single metric : speed, maneuverability, air to air, air to ground, countermeasures…
And it’s not like it has a lineup at either BR. The plane is quite rarely used, and only with the current 10.7 leopard at best (but usually the now 10.0 AMX40 + VEXTRA lineup) and 11.0 will force the player to uptier their 9.7-10.7 to 11.0, where full uptiers against top of the line vehicles are common
It’s not obsolete but simply not the most effective. After all it has good weapons and decent pod, specially in simulator battles where ground striking are very important to end a match with the destruction of the enemy’s airfield.
seems like we have the issue of only good players being able to do well in certain vehicles so only good players play it which makes their stats look better then they actually are.
I fully see how it is looking amazing in statistics. If you only spawn it in ideal weather conditions, with no friendly SAM and multiple close flying enemy aircraft clearly visibly to you it is amazing.
Issue is this is not what most or even just the average game looks like, so instead players don’t spawn it and are forced to rely on teammates or gather the points for a fighter. Statistics can’t show how many times a player decides to not spawn it, so it seems overpowered on paper.
My guess for why they stick with it, is that there is probably a rigid internal rule, that says if a vehicle is straying too far from the desired statistics value, they are not allowed to listen to opposite feedback anymore. That’s probably why this sounds like it’s written by someone not playing the game, because that’s probably who made this rule in the first place.
P-47D-30s are the same plane but with airbrakes but they stay 5.0. Obviously Italy and China pilots are bit better on average than US but really We don’t have enough decompression for airbrake on a plane to add 0.3 br. Not even going to mention D-30 being 3.7 in air sim which is a crime against humanity.
Why ask about feedback when most requested ones are rejected cause ‘efficiency’ that we can’t even see? What’s the point?
Recommend to do the vote about the BR change, cause it will be clearer.
Don’t move up the BR of AMX 13/M4/EBR, and Type 81.
I think calling this “Responding to Feedback” is a bit deceitful.
It’s like calling the police when a gang of people break into your house and no one responding until 2 weeks later a community support officer turns up asking about what happened.
Like sure you have responded to a few things but compared to how much feedback was given it’s a bit of a lie, especially when some of the most liked feedback was just completely ignored.
Would it be too much effort to go back to the original thread and respond to the most liked feedback?