Responding To Dev Server Feedback Regarding Turret Baskets

These things still doesn’t matter if you get disabled super easily.

ADATS is better being a tank destroyer ngl, and yes Pantsir should be at 12.7 if we’re being honest.

Totally, but yeah i shot to the side before the nerf would take 2 crew and still able to move and turn your turret and shoot, now you can’t driver is dead, horizontal is disabled, that literally suck to wait for your death handicaped like that.

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Yes, which is why I also don’t think it should be the same BR as the flarakrad.
I think it’s around on par with the ITO 90, so they both could be 12.0… with the Canadian version maybe staying at 11.7.

The only reason why I wouldn’t say 12.7 is because it gets clapped very easily by good Rafale / Eurofighter pilots.
12.3 (as long as top tier air stands at 12.7) is fine.

Agreed, but it is what it is.
Eventually all top tier MBTs will have that issue, so I personally can’t wait for repair thunder.

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Any proof for that claim? You do also realize if your shooting the auto loader to ammo rack, your shell is going under the top of the auto loader which is another armored plate, which would eat spall yes. So I can’t imagine a shot where you can do both unless you see the under carriage.

Well since you and I have no issue killing Russian tanks they clearly can’t be the best. Leo2a7s post nerfs, (armor and now turret basket are still far better). The abrams has more survivability then the T-series, now on a more realistic level with them being almost equal, while the abrams still has the better shell and reload advantage.

Russia doesn’t have the best spaa, I’ll say it time and time again, it has the longest range, but over 2 miles maybe less, the g overload is so bad a simple turn and you’ll dodge the incoming aam.

Lastly, I haven’t heard anything about any additionally nerfs to the abrams

What is the best then?
Most top squadrons always use the Pantsir.
Only some bother using the ITO 90 because it’s only better in some situations.

Agreed.
The BVM has better armour, but the Abrams now has similar survivability.
Though the Abrams gets the better reload, shell, gun depression, and reverse speed in exchange for that better armour on the BVM.

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I would say its more like…

1st) 2A6, 2A7, 122s - Overall best armor. Great gun.
2nd) LeClerlc, Merk. 4M and T-80s/90M - LeClerc and Merk. have really solid turret armor and a good angle blocks most chassis shots. ERA and auto-loaders eating everyone elses shots for the T-series.
3rd) Type 10 and Ariete - Decent firepower for both but armor seems lacking.
4th) Challengers and Chinese MBT - Armor is really lacking (Guessing as I don’t play these but have seen a miilion and a half comments saying they have poor armor modelling).
5th) Abrams - seems to be modelled poorly by design. Denied viable anti-ERA round and DU armor. Turret basket nerf means any shot, even if it hits something miles away from the basket will still disable the basket, and therefore the horizontal traverse.

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I would put Type 10 with the 2A7 / 122.
The 4s reload, great round, survivability, mobility, and versatility more than makes up for the lack of armour.
It has better armour than the Leclerc (albeit it’s less consistent), and is better than the Leclerc in every other way.

The Merkava and 2A6 should be fine at 2nd, maybe on par with the Abrams (with its turret basket nerf).
The Abrams still has very strong turret cheeks… something that I can’t say with the Ariete, Type 10, or Leclerc.

The Leclerc and the T-90M / T-80BVM would be 3rd place.

Chally 2E / Chinese MBTs are definitely 4th, and the Ariete and the other Challies are definitely 5th.

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1st part: untrue, the T64bs and t80s all can load as fast as 3.89 secs, but are locked at 6.0 secs irl to be as reliable as possible, in game, it’s 6.5 secs.
NATO tanks don’t model the blast door for the ammo racks being open, but that seems to be the only way to justify the reload speed of the abrams / Leo’s in game, so they’re actually quite unrealistic, given the fact people are loading while the tanks are doing 40mph, imagine holding a massive tank round and your driver just slams the gas, and your load time starts over again because your loader fell. That would be more realistic, or mid reload if the blast door isn’t closed, it should immediately K/o the crew if the ammo is struck.

So, I beg to differ, I believe western tanks are more handheld in game…

2nd part: yes, it is true that the -5 or -6 gun depression, and the -3 or -8 mph reverse gears aren’t that good. But the tanks themselves are also quite small, making good hits harder to accomplish.
We could get the T-14 Armata (came out the same year as the T-90M btw), but it would be op, good gun, good armor, good reverse, reload, kinda shotty turret armor, but a good APS

It’s whatever the top Sweden spaa is I believe, has good range and wayy better g overload.

IIRC, the Type 10 / Type 90 can reload ~3.2s, but is capped in-game at 4.0s for the exact same reason.
Same with the PUMA and other similar 30mm/25mm NATO autocannons… but same can’t be said the same with the BMP-2’s / BMP-3’s

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Yeah, but at this point I feel like all the T80s need a boost, since they constantly see Leo 2a7s etc

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ITO 90 isn’t the best because it doesn’t get 4x DL, nor guns. It does not get 12 missiles either.
Those things are vital in making sure you can deal with targets at close range, and to deal with munitions while still having enough missiles to take care of the enemy aircraft itself.

Agreed, and that’s why I think the turret basket changes somewhat makes sense.
It reduces the difference in capabilities between Russian / Chinese MBTs and NATO MBTs.
Though I honestly think the 2A7 / 122B / Type 10 should be 12.3 by now…
There’s little to no reason why the 2A7 should be the same BR as the 2A6 too, other than the better mobility.

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I’ve just eaten some ridiculous shots in the LeClerc and come out fine but confused as to how.

At least looking at what data we can see, the Ariete and 4M are top performers. And France seems to have a solid winning top tier.

The problem with this is that this would affect all reloads from non-autoloading tanks in the game… including Russian MBTs like the T-62 and T-55.

Yes, them being more compact helps them not get hit… along with their pretty decent armour.
Though like you said, I still think the best NATO MBTs are better, in general, than the best Russian / Chinese MBTs at the moment.

We probably won’t be seeing the T-14 soon, but if we were, stuff like the 2A8 and Sep V3 could probably arrive.

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That is true, but the most egregious examples are typically in top tier,

Also, the Aubl 74 HVG has a 60mm with a 6.0 sec reload, abrams is a 120 with a 6.0 sec reload

(I am only bringing this up because the Aubl takes so long to reload for such little damage, it should load in 3.5-4.0 secs tbf)

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Yeah, I think the Aubl 60mm should have a ~3/4s reload.
Maybe move it up to 8.3 if it’s too good (which it possibly could be).

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Leclerc has some good turret cheek armour especially against Russian MBT rounds.
This is because it’s around ~580mm worth of KE protection, which most rounds like 3BM60 / Chally top tier rounds can’t pen.

Most good players who have access to most nations switch around based on the new metas.
At the moment, Russia has a great top tier CAS lineup, along with France.
Italy always had good players (since most new players choose other countries, like the main 3 (USSR, Germany, and USA), so I can understand why it’s so high. That and because it’s more likely to pair up with high win-rate countries like France, Germany, and (now) USSR.

Israel is on a similar boat as Italy, but they have a better MBT too.

Uh… too good? XD

Spoiler

(https://youtu.be/TPPlYfXtt8Q?si=0WsamuDVMgweHmsI)

(https://youtu.be/g-tSXe7XChA?si=k3H2OhjZ3rC2XM-a)

The foxes 30mm Rarden does more damage somehow according to the devs

wtf 90% win rate with the ariete