The German Wiki article refers about different FCS modes (also can be switchted off), to aim manually wherever the cews wants, without any deadzones). Irl Leopard tanks can ofc fire as close over the engine deck as the chassis allows it.
Over the years the rear deadzone on Leopard tanks got bigger and bigger. Nowadays the whole rear hemisphere just allowes +3 gun depression. Sometimes I wan to aim at a target just right or left of me, but the deadzones don’t allow it.
That was more of a balancing decision. A lot of people were complaining that missiles just strike the center-mass and not doing any damage, I was one of them. They introduced their “solution” for the problem, it seemed viable at the moment. Now it just made every FnF munition (outside of russian ofc, because of tnt equivalent etc.) a dice roll.
Thats true, Kornets and russian air to ground missiles overpressure even with bad hits. Like Kornet hits a periscope and overpressure everything inside the tank, I mean its a tandem heat shaped charge effect, like with all heat ammunitions. Why is it even projecting damage downwards? Its total unreal. Heat jets are always directed forward, its a shaped charge effect…the whole point is that all the destruction power goes into one direction. This is rigged.
On the other hand things like Spike and Pars-3 only reliably kill enemy helis and fail to score ground kills, except you spam them.