Don’t even think twice, just do it, the Radkampfwagen 90 will be much more effective, but if you really want an IFV for top tier, pick the Begleit. (TAM 2C is also a good option for a light vehicle).
Still like i said survivable for a light tank but not for it’s weight category, a well placed shot it’s gonna kill it in one shot but most people arent very good regarding aiming wich is the only thing keeping it from not getting one tapped at time, I’ve had an easy time one shooting the PUMA tbh
10.7 is too high with dysfunctional APS and Spike. Effectivly its the same vehicle as the 10.0 Puma. Spike doesn’t warrant any BR bump.
Anybody else having the issue to loose both tracks after getting hit in the turret? Every bloody game…
yeah we already bug reported it and its pretty darn annoying
Survivable … eh really unless you fight low caliber rounds and the super rare atgms this thing is one shotted constantly.
Realistically they should move most of the spike launchers down including this one and move the standard puma lower. The vilkas should be lower.
I’m using PUMA as a way to get into CAS and try to win the game for everyone. In that role it’s not quite bad, Spikes are… Well, they’re garbage, but quite good against first spawn ka-50/2’s. Puma can cause a lot of trouble for the enemy, especially for campers, on the other hand everything you can do to win a match - won’t give you any stats or spawnpoints. APFSDS is actually worse than stock round, lol, ofc it gives you a mean to kill soviets through their side armor, but that’s it. Stock round has better spall, it’s faster, it’s good against planes/helis/light tanks, it still can kill abrams frontally. Idk why, but apfsds is actually slower than stock round, I’d like to know whether it’s right or not
Yeah apfsds for that thing sucks its not uncommon for a single crew member to survive 1-3 shells directly hitting him. I do enjoy the spikes to shoot down helis.
I think it’s pretty fun but like the Namer it sits at a BR with no other tank so I mainly run them both in my 11.3/11.7 lineups, with the spotting and spikes is basically guaranteed to get enough sp for a plane or heli, personally I would rather have them with 11.3 stuff and 4-6 extra spikes.