except it explodes worse than yamato magazine go boom i dont mind slow reloads as long as they have good armor and the guns are big my favorites definetly USS Texas about to get USS Colorado when SL sales start i only buy ships on sale im stingy with the SL
also to clarify btw the yamato thing if you run like 100 rounds in yamato you can survive the SHELL ROOM detonation. Bismarck instead of the shell room being ontop is on the bottom and magazine is on top which is a insta kill no matter how little ammo you run btw
even at close range it gets nuked very easily it gets worse with range if it was for the reload it would probably be 8.0 its got medoicre pen compared to other 15 inch guns
An exaggeration and it doesn’t matter. I was acing kgv yesterday to unlock lion and the guns were near useless and there was a Japanese player on the other team with 16 inch guns who continuously detonated me from any angle targeting the turrets/deck and my guns were death by a thousand cuts. Compared to when I spawned Nelson and the usual experience happened, armour held up and I was causing consistent detonations and citadels. They just don’t compare.
Edit: I think I misunderstood the ship you were referencing.
Just do me a favour and tell me what ship your referencing. I think due to multiple responses I’ve gotten my wires crossed in my response to you before.
EC RB Amagi and another I can’t recall. I was fighting anywhere from about 25km to about 8km. The Japanese guns were devastating when used by someone who knew how to shoot. He was a fun competitor as we duked it hout for a couple hours. Between him and kgv he was the more dangerous ship hands down. Had I been in vanguard or when I was in Nelson he would not have concerned me at all.
yeah ranged combat is more about gun size than armor which is why you kinda got to sail your way over to him to kill him i mostly play arcade EC now a days as its way more fun
Can’t stand ab mode, very little skill required to do well imo. Trying to close the distance is largely what was the problem, angling to close the range just opens you up for frontal mag hits so I’d get close enough to start doing real damage and have lost half my ammo and crew each time.
same amount basically as RB is still entriely depends on the ship your in. makes ships like ROMA or any standard American dreadnought way more playable
there really isnt any actual skill to do well in naval
They need to make 1 of the KGVs in its 1945 config an event, im sick of these high tier premiums that just open the way to everyone, it ruins the point in playing tech tree vehicles