Pre-order: Battleship Gneisenau and Battlecruiser Sevastopol

Am on the fence on buying Gneisenau too…need a grinder for the last rank in German TT, but its a lot of money…how does it fare on the dev server ?

Theoretically the upgunned Gneisenau could be better than Bismarck, thx to the armor layout. We have to wait how it turns out @ live.

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Reload if fixed to reality would hold it back significantly.

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Right now RoF is high as Bismarck’s, isn’t it? You have one turret less, but for this you enjoy the sophisticated armor layout of the Scharnhorst class.

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Yea currently it’s the same as Bismarcks I don’t really expect that to change but we will have to see. Even if I or someone else bug reports it to 70 seconds gaijin may simply ignore it. If they say it’s a balance decision then people will start asking questions about the balance of the US standards and Roma so their only option is to ignore it.

For now I’d enjoy it and I personally cannot see the report being resolved any time soon

In what areas is Gneisenau (and Scharnhorst) armor better than Bismarck’?

Hey everyone, so I was test driving the Gneisenau in the dev server, and I was wondering why it had such a short reload (roughly 30 seconds I don’t quite remember), I was wondering this because I thought it would have had a much longer reload? I remember reading something about how it wouldn’t have had any powered reloading so it’s reload would be 60 - 70 seconds. Can someone explain to me? Has this already been changed? Or am I just being silly?

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Rileyy3437 is far better read than I about this topic, and they’ll probably correct me. But I believe she is using the exact same mounts as the Bismark at the moment, which does have the powered loading, which she shouldn’t have.

This may be changed as to be slower later to be consistent with her plans, which didn’t included a powered loading system, as Gaijin likes to use historical loading rates for naval, but doesn’t always for some reason (see Rodney), so who really knows.

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Thank you, I appreciate that, if they don’t change it then I think my pre-order was an amazing choice

It should have the slower reload. The mountings would have been too heavy for the ship if she had had power-assisted loading.

I would have reported it, but I’m looking for the materials I need to do that. I am also relatively busy at the moment so its a bit of a double whammy.

Gaijin could also just ignore it, or make an exception, who knows.

I also don’t see the point in nerfing her if she’s balanced. I’m all for historicism but not at the cost of gameplay. Its only when you have vessels like Amagi and Scharnhorst pre-nerf etc at 7.0 where they simply cannot be challenged that I believe you have to nerf something if gaijin refused to decompress.

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What a crazy out of season April Fool’s joke.

Lol. Lmao even.

Thank you, its a wee bit silly they added it at a 30 second reload isnt it? I mean this information is more or less readily available no?

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You can read it on the go-to naval weapons site Germany 38 cm (14.96") SK C/34 - NavWeaps

Now it’s not like navyweps hasn’t been wrong before but it’s very rare and this is pretty common sense. In the turret diagrams I’ve seen so far there’s no power assistance of significant value. I’ll admit it’s quite hard to prove because i haven’t found an RoF document yet.

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Reload rates always have been an balancing factor. A ship with 70 seconds reload would be unplayable und impossible to sell for this price.

They arent for Naval

Roma has this kind of reload

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You can’t generalize, some are.

Roma is no 80 Euro premium.

So? Gneisensau gets special treatment because its premium?

Looking forward to my 8" guns for the Belfast because its now a higher BR than Prinz Eugen.

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It is as it is. Eugen is a real money premium as well.

They wan’t to sell stuff, so suprise … it won’t likely get reload of over a minute. No one would buy this.

Edit: But also lets just say as it is: Ships like the Roma should have added long ago. Iowa, Soyuz, maybe Yamato…everything else is gonna eat dirt. Just check the test server and yt. Its barely worth to even bother with these ships. Neither armor nor firepower are sufficient for an enjoyable gamplay expierience vs. the three.

In naval almost all reload rates are seemingly decided randomly. But balance is evidently not one of those considerations. For example, Scharnhorsts reload has not moved from 17 seconds in its entire history of being added. Even when it was filthy broken.

Other examples include the Dunkerque and Strasbourg, which have their historical reloads.

Also gaijin have never exceeded the speed an autoloader is capable of loading, naval mounts are much closer to an autoloader or a semi-assisted-loader than they are to a manual reload. Even Gneisenau which lacks virtually any power assistance.

Really what we need is clarity and consistency on what they’re basing reloads on. Roma is not particularly competitive it seems at the moment and is stuck with 45 seconds.

Actually it seems Gaijin have entirely based reloads on stereotypes of the guns. E.G the British one is a consistent 2rpm. Nelsons is slow because it had issues early on, Bismarck’s is super fast (which it was, but only at 0 degrees elevation anything higher and its more average with other ships, we almost always shoot at more than 0 degrees), they gave Gneisenau the same as Bismarck because evidently they didn’t look into the turrets being different, Roma, Stras and Dunk all have poor reloads for reason of the stereotypes, and Richelieu luckily seems to have escaped the chopping block of her stereotypically poor reload because it was improved post-war.

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Reload angles are not included in WT, not with tanks, not with ships. Gajin also stated several times reload rates are subject to balance. For ground and naval alike. They never stated anything which could be interpreted that naval might be treated differently. No one really knows why some ships get historical reloads and some not.

Also keep in mind that irl some Admirals ordered reload rates deliberately pushed up for their commands. Like David Beatty’s BC force in WW1. His whole force was trained to rapid fire as key tactics. Several security precautions had been violated to fire very quickly. Like storage of surplus powder charges inside the turret. Leave all blast doors open to speed up getting stuff up from magazines. So what reload values would you take as historical? Pumped up stats like this?

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