Popular Opinion on the M55 Addition to 5 Tech Trees And All Copy Paste at Large

I can’t play anyway. I don’t understand. Players submit so many suggestions for vehicles. Why to still change the skin all the time? Why be lazy all the time? Can’t you come up with something very distinctive? I myself have submitted seven or eight very distinctive vehicles, and other players have also submitted a lot. But it never came out…

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Funnily enough people tend to forget this goes both ways.

It is perfectly fine having preferences. I also have preferences. After all, you said it yourself, people dont have the same tastes as you.

Nope, I answered in accordance to OPs pool, that my prefered solution would be to remove all of them. I just didnt limit my answer to M55.

OP question

While I find things like M44 and M55 annoying, I dont find them that annoying to want them removed.

However what gets me tweaking without fail every damn time is when I meet LRF equipped arty in 1950s tank.

Yes I know, introduction dates dont matter.

But the odds are stacked against the 1950s tank, the LRF equipped arty is probably more mobile, reloads faster, no armor best armor and does not need to aim beyond seeing a single pixel worth of my tank at 1000m to completly obliterate my entire forehead.

Why be good when you can just direct-fire 155mm HE shells with pinpoint accuracy?

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Because unlike Italy or the UK, germany used it. East germany is a part of german history.

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The PzH2000 is just criminally undertiered. Its really not an issue with the SPHs themselves, you can easily uptier it because 155mm HE is viable at most BRs.

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Saying that SPG’s are here to stay is just as much of a moot point as any other of my questions. Its more about seeing how the community would handle this circumstance, rather than deliberately trying to change Gaijin’s mind on an issue. I understand that forum replies are likely to be bias, but its still insane that 10% of people want to remove all of the M55’s.

They are under tiered and the PZH-2000 especially needs a br increase. The entire game needs a br increase though to decompress since it is impossible to balance certain vehicles with the current system.

Means nothing. A fraction of this community ever visit these forums. A tiny fraction. Not even that. It’s like when everyone thought the community was boycotting the game before the economy changes, when player numbers actually increased during the boycott and most people didn’t even know there was one in the first place. These polls mean nothing. SPG are here to stay, simple as that.

I comprehend. People who visit the forums are way more likely to identify issues because people who don’t identify issues just play the game and don’t post anything.

They shouldnt have been spammed across so many trees but might as well keep them now.

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THE M44 & M55 should be at least at GRB 6.7 - 8.0 NOT AT 4.0 - this is a clear example of Retarded Snail Logia and displays a total lack of understanding about how tanks and things actually work. Modern vehicles have no business fighting against WWII ones. A medium tank from WWII is NOT equivalent to a medium tank from the post war period (1945 onward) … it is fucking stupid !?
or is this an attempt to degrade War Thunder to the braindead World of Tanks ?

I’m pretty happy they added it to all the trees. If they made the model and code for it for one tree, why not add in into others that used? It fits the criteria, it’s gonna come sooner or later, why not now?
Plus, there’s the added bonus of I don’t have to grind through another tree just to play the M55

Another goober who thinks historical matchmaking should be a thing, Point and laugh.
The time something was built has never mattered, Are you going to whine about the Concept 3 in the Brit tree next? That came AFTER the Abrams was first built despite using a slightly different version of a WW2 gun.

Is that why the French kept using the Panthers for another year and gave up on the ARL-44 only 1 year after building them because of how trash they where IRL when their whole point was to replace said Panthers?
Or how WW2 tanks continued to stay in service for decades after the war was over? The T-34 85 was used in Korea, The Panzer 4 was used in the Yom Kippur war.
Again, Date means nothing.

Move the Brumbar/KV-2/15cm SiG/Ho-Ro to 6.0-7.0 then.

This whole thing just screams negative 2 K/D Tiger main.

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Yes historical matchmaking should be a thing … especially in GRB, what is is done in Arcade is irrelevant that can keep the retarded matchmaking.

Another goober who thinks historical matchmaking should be a thing, Point and laugh. - this shows a total and utter incomprehension of how armoured vehicles actually function.

Post war tanks built on what was learned during WWII … they are equipped with better armour mobility and firepower, not to mention way better heat rounds etc. If you don’t have historical matchmaking you end up with a World of Tanks clone.

There should be a HGRB that removes all the fake tanks, thanks that where prototypes that never went into production or where never produced and used in the army’s they where built for.

I can not for the life me see the logic in pitting WWII tanks and aircraft against tanks that never saw a WWII battlefield.

The modelling of prototypes results in an unrealistic tank that has none of the flaws it was rejected for, there where reasons why these tanks did not make it to production.

Another goober who thinks historical matchmaking should be a thing, Point and laugh. - lets have a civil discussion and not devolve it into a middle school playground name calling session.

how well did the PZ IV fare during that confect ? The modernised Sherman ripped them apart. The t34 85’s where similarly decimated by the new variants of the Perishing’s.

The point stands … WWII tanks can not compete against post war tanks.

You would then in turn have like at max 2 or 3 vehicles for a lineup and most of the cold war stuff would just not be playable. Cannot imagine that would be fun

The only one showing lack of comprehension here is you.

Armoured vehicles were not and are not designed to fight death matches against enemy armour with third-person camera and no logistics/repair concerns. They were and are designed to spend the vast majority of their time engaging soft targets and then being good at engaging other armoured targets when the need arises.

We never, ever fight any battle in WT that even remotely resembles the conditions these vehicles were designed for. That’s because gameplay and fun take precedence. It also means that vehicles have to do wildly different jobs than they did/do in the real world. And they are worse or better at those jobs depending on a high number of variables.

The PT-76 was not designed to go brawl around a cap with enemy MBTs. Against armour, it’s less effective than it would be in its actual intended role. So, it goes down in BR to a point where it can be effective against the one opponent it gets to face in this game - enemy armour.

It’s not a hard concept to grasp, bro.

The only postwar tanks that actually rely on armour (American/Soviet/French heavies and TDs) can be one-hit-killed by the long 88 of the Tiger II even at insane combat ranges. Especially thanks to the bullshit magic of APHE. You can snipe the cupola of a Foch at 1km and kill the whole crew. You can snipe the LFP of an M103 and send it straight back to the Cold War. On competitive grounds, everything postwar that has armour is still balanced in a downtier because even with vehicles a full BR below them you can kill them frontally, let alone kill them by exploiting situations and flanks/using your brain.

Also, all of these heavy vehicles fire standard kinetic ammo for the most part (a few exceptions exist, like M103 and SU-122-54).

This is much more common for postwar designs: medium tanks with great pen and no armour. You know what it means? It means they can kill you, but also that you can kill them without even having to aim. You can kill them with a Puma. You can kill them with a Pz III.

The things that differentiate WT and WoT are the lineup system and the different implementation of “health points”. Another major point is that WT sticks more closely to real-world designs. There’s nothing in there about re-creating historical battles or being a milsim.

The logic is that it’s fun. This is a competitive shooter game, if two tanks fighting against each other are competitive, that’s all you need to have fun. Who cares when they were made. If I want historical experiences I play The Troop or Steel Division 2. Not a bloody MMO shooter lol.

Also, you really don’t understand why a PVP game needs to prioritise balance of all playing sides above any other consideration? Think about it for a second. Maybe the answer will come to you.

Ohh, don’t worry, the serial production tanks we have in the game also lack all of their flaws that made them death traps in real history! My Jagdtiger never had to worry about the transmission exploding! Early T-34s with a two-man turret have the same targeting acquisition as every other tank because of the third person camera!

You are asking this game to be something it’s never meant to be.

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“Historical matchmaking” Literally only benefits one single nation in this game (Germany) to the detriment of all other trees.
Sweden would have jack all for ranks 1-4, Japan would be non existent 4.7-7.0.
You only want “historical” matchmaking because you want nothing to hurt your precious Tigers when you decide to sit in the open all game.

Most prototypes are modeled correctly, In most cases the reasons things where rejected was the military of each country changing their mind during development, One example being the T92 was going to be accepted into production to replace the M41, Then the US wanted something that could swim instead.
Other reasons include being not needed anymore like the T29 projects.

If the flaws you are talking about mean weak points, Those are modeled.
If you mean stuff like engines breaking down or fires starting randomly, Then oh boy do i have news for you about late war German tanks, The Ferdinand especially was notorious for having issues catching on fire.

There has been event modes for just that, And it had to have its own balancing system to make it fair, Perfect example being the Normandy one where Panthers had to earned with spawn points while you where stuck with Panzer 4’s in the beginning which spawned with SL, Even with that the match ups ended up being heavily one sided due to what was available.

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If it’s true historical matchmaking, not even. The Tiger will be doing 1v5 on bingo fuel.

Because the repetitive grind is boring and annoying. I’d much rather work towards something unique or at least further down the tree instead of having to double back and unlock some filler vehicle. Multiple times.

That isn’t necessarily true. They could restrain themselves. Gaijin doesn’t have to do things this way.

They what is the point of having separate nation progression trees?