Vehicle: Object 292
Mode: Tank Realistic
BR Change: it should remain its 10.7 br
Reason: there is no thermals, smoke grenades, reload time is nuts, the only advantage of the tank is the pen value.
Vehicle: IA. 58A Pucará
Gamemode: GRB
BR Change: 4.3 → 4.7
Reasoning:
THIS is an actually needed nerf as its strike capabilities are almost unmatched at its own BR, by having fine flight performance with a load and having some anachronistic and thus somewhat unnecessarily strong options (Pampero-s and FFARs) for its BR, making an actual nightmare facing a 133-FFARs at a BR where there even isn’t a single Tiger or IS present, making it act like a bully for KV-1s, Pz. IVs and other targets which aren’t requiring even a fraction of an arsenal given to a 1970s plane. As such, i make a point to actually increase its GRB BR (as its mostly used there and there’s, in average, extremely positive stats for ground targets destruction), making it actually be in its place by not both being an another example of A6M case from one side and not being a complete bully for early-war tanks on the other.
I don’t know what the issue you’re referring to is.
The problem is arguably worse with the A-10 already, it has a gun, more people play them, (when’s the last time you saw a Buccaneer in any match excluding GRB? Tell me.).
The only issue is “the Buccaneer is faster” - it’s not even supersonic, and anyone flying the Buccaneer will likely be trying to get an attack run in. The Buccaneer is not a fighter by design and gameplay reflects this.
F-117
USA
Ground Realistic
10.0 → 10.0
The F-117 is weaker than the A-4E. It only gets two GBUs, which aren’t FnF, and they need high altitude to be viable (meaning no re-arming). The A-4E also get two FnF GBUs, along with that it gets bullpups, guns, countermeasures, and RWR. None of which the F-117 gets.
With the A-4E being raised to 10.0, the F-117 should stay put. There’s still no reason for it to be higher.
| Only A2A | A2A with full A2G | A2G | CM | GRB BR | |
|---|---|---|---|---|---|
| A-10A | 2x 9L + 30mm GAU | 2x 9L + 30mm GAU | 6x AGM-65B + Unguided weapons | 480 | 11.0 |
| A-10A Late | 4x 9L + 30mm GAU | 4x 9L + 30mm GAU | 6x AGM-65D + Unguided weapons | 480 | 11.3 |
| Hawk 200 | 4x9L + 2x 30mm ADEN | 2x 30mm ADEN | 4x AGM-65B | 60 | 11.3 |
| Hawk 200 RDA | 4-6x 9L + 2x Skyflash DF | 2x 9L | 4x AGM-65B | 60 | 11.3 |
Air realistic
F104C
9.7->9.3
While it had 2 extra aim9b compared to a variant, is that really that oppressive to be higher rating?
F104 was insane before flight nerfs few years ago, now it’s just fast but turns bad, and the j35A has 4 missiles at 9.3 too
Stop focusing only in top tier, ARB in 7.0 to 11.0 it’s one of the most compressed things ever and needs extra attention!
You can play with a F-100 and get killed by a AIM-9L from a A-10A, it’s completely broken.
Hey so when you face a jet without flares, the jet with 9L wins by default. Every time.
That’s just moving up everything 10.0+, moving all aircraft up and then all aircraft up below it doesn’t really do anything.
can’t you just like, run from it?
Just badly decompressing 9.7+ as ive suggested there would make max BR more like 16.7
Air - Naval
F6F-5 - 3.0 > 3.7
After the changes to AA efficiency, and even taking in to account damage model buffs, the Hellcat is still a much better naval attack plane than virtually every true bomber/attacker 3.7. Fast, manouverable, good gun firepower, 3x 1000lb. It is much more likely to reach a target vessel, and drop loads up to three times whilst that unfortunate bomber is lucky to get near a single drop before succumbing to AA.
The entire plane vs ship dynamic needs reassessment as an individual, not based on Air battles, as currently the best bombers are fighters, especially US designs (notably F6F, F4U, P-47, P-51…)
AMX A-1A should be same BR as its tech tree version
WTF u saying bro, a F-100 from the 50s against a AIM-9L, no Countermeasures, are u insane?
Vehicle: Su-30МК2 AMV
Gamemode: Ground Realistic and Simulaltor
BR Change: 12.3 → 13.0 13.3

Reason: It has combinations of air‑to‑air and air‑to‑surface missiles that are equivalent in power to the Su‑27SM and surpass the MiG‑29M/KR.
You can also counter missile it in a headon, but the smart ones only fire their aim9L once they’re pretty close to you so it’s hard to do the counter in time
I have to disagree with that statement, I’ve beaten countless A-10s with my Mirage IIIC and my F-8E(FN). The issue happens when the opponent is not as slow as a cropduster
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Reading comprehension isn’t your strongpoint, is it?
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Yeah, thanks, doesn’t make a jet completely unviable. You should know, seeing as you’re one step away from lecturing me on aeronautical physics.
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As I said, the Buccaneer is a strike jet. It’s primary role is “striking things” - people aren’t gonna be flying the buccaneer to kill people with 9Ls, because a) it doesn’t have a gun, and b) it’s a strike aircraft.
God damn stop suggesting what BR what plane/ship you want to be, it ain’t happening God damn
Lightning F.6 air realistic 9.3 > 9.0
It cant turn and has no flares and like it kinda sucks compared to the other 9.3s it will do great with su7 and f106 together at 9.0